ModelView
Classes
Class: ModelView
Extends Widget
A
ModelViewwidget is a 3D model viewer that allows displaying, customizing, and interacting with unit or character models. Supports rotating, zooming, camera adjustments, equipping items, beauty shop customization, facial parameters, animations, and color adjustments. Customization features include hair, eyes, eyebrows, lips, scars, tattoos, horns, tail, and clothing, with support for two-tone hair and item dyeing.
Method: AddModelPosX
(method) ModelView:AddModelPosX(offset: number)
Method: SetCustomizingHair
(method) ModelView:SetCustomizingHair(index: number)
Sets the custom hair index.
Method: SetCustomizingHairColor
(method) ModelView:SetCustomizingHairColor(infos: CustomHairColor)
Sets the custom hair color.
widget:SetCustomizingHairColor({ defaultR = 255, defaultB = 0, defaultG = 0, twoToneR = 0, twoToneG = 0, twoToneB = 0, firstWidth = .5, secondWidth = .6, })See: CustomHairColor
Method: SetCustomizingFaceNormal
(method) ModelView:SetCustomizingFaceNormal(index: number, weight: number)
Sets the custom face normal index and weight.
@param
weight— (min:0, max:1)
Method: SetCustomizingFaceDiffuse
(method) ModelView:SetCustomizingFaceDiffuse(index: number)
Sets the custom face diffuse index.
Method: SetCustomizingEyebrowColor
(method) ModelView:SetCustomizingEyebrowColor(r: number, g: number, b: number)
Sets the custom eyebrow color.
@param
r— (min:0, max:255)@param
g— (min:0, max:255)@param
b— (min:0, max:255)
Method: SetCustomizingHairDefaultColor
(method) ModelView:SetCustomizingHairDefaultColor(infos: CustomizingHairDefaultColor)
Sets the default custom hair color.
widget:SetCustomizingHairDefaultColor({ defaultR = 255, defaultG = 0, defaultB = 0, })
Method: SetCustomizingHorn
(method) ModelView:SetCustomizingHorn(index: number)
Sets the custom horn index.
Method: SetCustomizingHairTwoToneColor
(method) ModelView:SetCustomizingHairTwoToneColor(infos: CustomizingHairTwoToneColor)
Sets the two-tone custom hair color.
widget:SetCustomizingHairTwoToneColor({ twoToneR = 0, twoToneG = 0, twoToneB = 0, firstWidth = .5, secondWidth = .6 })
Method: SetCustomizingLipColor
(method) ModelView:SetCustomizingLipColor(r: number, g: number, b: number)
Sets the custom lip color.
@param
r— (min:0, max:255)@param
g— (min:0, max:255)@param
b— (min:0, max:255)
Method: SetCustomizingHornColor
(method) ModelView:SetCustomizingHornColor(index: number)
Sets the custom horn color index.
@param
index— (min:1, max:8)
Method: SetCustomizingMakeUp
(method) ModelView:SetCustomizingMakeUp(index: number, weight: number)
Sets the custom makeup index and weight.
@param
weight— (min:0, max:1)
Method: SetCustomizingEyebrow
(method) ModelView:SetCustomizingEyebrow(index: number)
Sets the custom eyebrow index.
Method: SetCustomizingDeco
(method) ModelView:SetCustomizingDeco(index: number, weight: number)
Sets the custom decoration index and weight.
@param
weight— (min:0, max:1)
Method: ResetEquips
(method) ModelView:ResetEquips()
Resets changes to the model’s equipment.
Method: ResetModelPos
(method) ModelView:ResetModelPos()
Method: ResetBeautyShop
(method) ModelView:ResetBeautyShop()
Resets the beauty shop settings.
Method: RemoveEquipSlot
(method) ModelView:RemoveEquipSlot(index: `ES_ARMS`|`ES_BACKPACK`|`ES_BACK`|`ES_BEARD`|`ES_BODY`...(+27))
Removes an item from the specified equipment slot.
-- api/X2Equipment index: | `ES_ARMS` | `ES_BACK` | `ES_BACKPACK` | `ES_BEARD` | `ES_BODY` | `ES_CHEST` | `ES_COSPLAY` | `ES_COSPLAYLOOKS` | `ES_EAR_1` | `ES_EAR_2` | `ES_FACE` | `ES_FEET` | `ES_FINGER_1` | `ES_FINGER_2` | `ES_GLASSES` | `ES_HAIR` | `ES_HANDS` | `ES_HEAD` | `ES_HORNS` | `ES_INVALID` | `ES_LEGS` | `ES_MAINHAND` | `ES_MUSICAL` | `ES_NECK` | `ES_OFFHAND` | `ES_RACE_COSPLAY` | `ES_RACE_COSPLAYLOOKS` | `ES_RANGED` | `ES_TAIL` | `ES_UNDERPANTS` | `ES_UNDERSHIRT` | `ES_WAIST`
Method: SetCustomizingDecoColor
(method) ModelView:SetCustomizingDecoColor(r: number, g: number, b: number)
Sets the custom decoration color.
@param
r— (min:0, max:255)@param
g— (min:0, max:255)@param
b— (min:0, max:255)
Method: ResetZoom
(method) ModelView:ResetZoom()
Method: SetBeautyShopMode
(method) ModelView:SetBeautyShopMode(beautyShop: boolean)
Sets the beauty shop mode for the ModelView.
Method: SetBackColor
(method) ModelView:SetBackColor(r: number, g: number, b: number)
Sets the background color for the ModelView.
Method: SetCustomizingBodyNormal
(method) ModelView:SetCustomizingBodyNormal(index: number, weight: number)
Sets the custom body normal index and weight.
@param
weight— (min:0, max:1)
Method: SetCameraPos
(method) ModelView:SetCameraPos(x: number, y: number, z: number)
Sets the camera position for the ModelView.
Method: PlayAnimation
(method) ModelView:PlayAnimation(name: "ac_steer_idle"|"ac_steer_l_01"|"ac_steer_r_01"|"additive_all_co_combat_miss"|"additive_all_re_combat_confuse"...(+2286), loop: boolean)
Plays an animation for the ModelView.
-- db > anim_actions + animations/ name: | "ac_steer_idle" | "ac_steer_l_01" | "ac_steer_r_01" | "additive_all_co_combat_miss" | "additive_all_re_combat_confuse" | "additive_all_re_combat_hit_b" | "additive_all_re_combat_hit_f" | "additive_all_re_combat_hit_l" | "additive_all_re_combat_hit_r" | "additive_all_re_combat_miss" | "additive_all_re_relaxed_hit_b" | "additive_all_re_relaxed_hit_f" | "additive_all_re_relaxed_hit_l" | "additive_all_re_relaxed_hit_r" | "additive_all_re_relaxed_hit" | "additive_dragon_plasma_ba_relaxed_idle" | "additive_fist_ac_board_f" | "additive_fist_ac_board_idle" | "additive_fist_ac_gliding_2" | "additive_fist_ac_gliding_3" | "additive_fist_ac_gliding" | "additive_fist_ba_turnhead_d" | "additive_fist_ba_turnhead_l" | "additive_fist_ba_turnhead_r" | "additive_fist_mo_normal_run_f_2" | "additive_fist_mo_normal_run_f_3" | "additive_fist_mo_normal_run_f_4" | "additive_fist_mo_normal_run_f_5" | "additive_fist_mo_normal_run_f_6" | "additive_fist_mo_normal_run_f_7" | "additive_horse_ba_relaxed_idle_foldlegs" | "additive_lion_ba_relaxed_idle" | "additive_pangolin_ba_relaxed_idle" | "additive_seabug_ba_relaxed_idle" | "all_co_sk_arrest_cast_start" | "all_co_sk_arrest_cast" | "all_co_sk_arrest_launch_end" | "all_co_sk_arrest_launch_loop" | "all_co_sk_arrest_launch_start" | "all_co_sk_backstep_diff" | "all_co_sk_backstep" | "all_co_sk_bosscast_1" | "all_co_sk_bosscast_2" | "all_co_sk_bosscast_6" | "all_co_sk_buff_cast_defense" | "all_co_sk_buff_cast_mana" | "all_co_sk_buff_cast_mental" | "all_co_sk_buff_cast_resist" | "all_co_sk_buff_channel_force" | "all_co_sk_buff_channel_special" | "all_co_sk_buff_launch_alterego_l_mub" | "all_co_sk_buff_launch_alterego_l" | "all_co_sk_buff_launch_alterego_r_mub" | "all_co_sk_buff_launch_alterego_r" | "all_co_sk_buff_launch_berserk" | "all_co_sk_buff_launch_defense_mub" | "all_co_sk_buff_launch_defense" | "all_co_sk_buff_launch_dragon" | "all_co_sk_buff_launch_force_mub" | "all_co_sk_buff_launch_force" | "all_co_sk_buff_launch_mana_mub" | "all_co_sk_buff_launch_mana" | "all_co_sk_buff_launch_mental_mub" | "all_co_sk_buff_launch_mental" | "all_co_sk_buff_launch_resist_mub" | "all_co_sk_buff_launch_resist" | "all_co_sk_buff_launch_special_mub" | "all_co_sk_buff_launch_special" | "all_co_sk_buff_launch_teleport_mub" | "all_co_sk_buff_launch_unslow" | "all_co_sk_dashattack_2_mub" | "all_co_sk_dashattack_2_ub" | "all_co_sk_dashattack_2" | "all_co_sk_dashattack_mub" | "all_co_sk_dashattack_ub" | "all_co_sk_dashattack" | "all_co_sk_flyingkick" | "all_co_sk_holdthrow_cast" | "all_co_sk_holdthrow_launch" | "all_co_sk_hovering_2" | "all_co_sk_hovering" | "all_co_sk_leapattack_2" | "all_co_sk_leapattack_diff" | "all_co_sk_leapattack_diff2" | "all_co_sk_leapattack" | "all_co_sk_lowkick" | "all_co_sk_pull_cast" | "all_co_sk_shout_2" | "all_co_sk_shout_mub" | "all_co_sk_shout" | "all_co_sk_spell_cast_angersnake" | "all_co_sk_spell_cast_bless" | "all_co_sk_spell_cast_cold" | "all_co_sk_spell_cast_combatrevival" | "all_co_sk_spell_cast_crosslight_mub" | "all_co_sk_spell_cast_crosslight" | "all_co_sk_spell_cast_cure" | "all_co_sk_spell_cast_d" | "all_co_sk_spell_cast_dead" | "all_co_sk_spell_cast_destroysword" | "all_co_sk_spell_cast_energyshot" | "all_co_sk_spell_cast_fireball" | "all_co_sk_spell_cast_flash" | "all_co_sk_spell_cast_love" | "all_co_sk_spell_cast_meteor_dragon" | "all_co_sk_spell_cast_meteor" | "all_co_sk_spell_cast_missile" | "all_co_sk_spell_cast_poisonsword" | "all_co_sk_spell_cast_rescue" | "all_co_sk_spell_cast_rescue2" | "all_co_sk_spell_cast_shield" | "all_co_sk_spell_cast_spear" | "all_co_sk_spell_cast_spread" | "all_co_sk_spell_cast_summon" | "all_co_sk_spell_cast_swich" | "all_co_sk_spell_cast_thunderbolt_mub" | "all_co_sk_spell_cast_thunderbolt" | "all_co_sk_spell_cast_tug" | "all_co_sk_spell_cast_union" | "all_co_sk_spell_channel_cure" | "all_co_sk_spell_channel_d" | "all_co_sk_spell_channel_dragon" | "all_co_sk_spell_channel_medusa" | "all_co_sk_spell_channel_meteor_end" | "all_co_sk_spell_channel_meteor_start" | "all_co_sk_spell_channel_meteor" | "all_co_sk_spell_channel_pray" | "all_co_sk_spell_channel_sorb" | "all_co_sk_spell_channel_tug" | "all_co_sk_spell_channel_zero" | "all_co_sk_spell_launch_all_mub" | "all_co_sk_spell_launch_all" | "all_co_sk_spell_launch_angersnake_mub" | "all_co_sk_spell_launch_angersnake" | "all_co_sk_spell_launch_bless_mub" | "all_co_sk_spell_launch_bless" | "all_co_sk_spell_launch_cold_mub" | "all_co_sk_spell_launch_cold" | "all_co_sk_spell_launch_combatrevival_mub" | "all_co_sk_spell_launch_combatrevival" | "all_co_sk_spell_launch_crosslight_mub" | "all_co_sk_spell_launch_crosslight" | "all_co_sk_spell_launch_d_mub" | "all_co_sk_spell_launch_dead_mub" | "all_co_sk_spell_launch_dead" | "all_co_sk_spell_launch_destroysword" | "all_co_sk_spell_launch_devilsword" | "all_co_sk_spell_launch_dragonwind" | "all_co_sk_spell_launch_energyshot_2_mub" | "all_co_sk_spell_launch_energyshot_2" | "all_co_sk_spell_launch_energyshot_3_mub" | "all_co_sk_spell_launch_energyshot_3" | "all_co_sk_spell_launch_energyshot_mub" | "all_co_sk_spell_launch_energyshot" | "all_co_sk_spell_launch_fastmove" | "all_co_sk_spell_launch_fepee_mub" | "all_co_sk_spell_launch_fepee" | "all_co_sk_spell_launch_field_mub" | "all_co_sk_spell_launch_field" | "all_co_sk_spell_launch_fireball_2_mub" | "all_co_sk_spell_launch_fireball_2" | "all_co_sk_spell_launch_fireball_3_mub" | "all_co_sk_spell_launch_fireball_3" | "all_co_sk_spell_launch_fireball_mub" | "all_co_sk_spell_launch_fireball" | "all_co_sk_spell_launch_fireball2_mub" | "all_co_sk_spell_launch_flash_mub" | "all_co_sk_spell_launch_flash" | "all_co_sk_spell_launch_flow" | "all_co_sk_spell_launch_ground_mub" | "all_co_sk_spell_launch_inhalation" | "all_co_sk_spell_launch_l_diff_mub" | "all_co_sk_spell_launch_l_diff" | "all_co_sk_spell_launch_l_mub" | "all_co_sk_spell_launch_love_mub" | "all_co_sk_spell_launch_love" | "all_co_sk_spell_launch_meteor_dragon_mub" | "all_co_sk_spell_launch_meteor_mub" | "all_co_sk_spell_launch_meteor" | "all_co_sk_spell_launch_missile_mub" | "all_co_sk_spell_launch_missile" | "all_co_sk_spell_launch_nd_mub" | "all_co_sk_spell_launch_nd" | "all_co_sk_spell_launch_poisonsword" | "all_co_sk_spell_launch_pthrow" | "all_co_sk_spell_launch_r_diff_mub" | "all_co_sk_spell_launch_r_diff" | "all_co_sk_spell_launch_r_mub" | "all_co_sk_spell_launch_rescue_mub" | "all_co_sk_spell_launch_rescue" | "all_co_sk_spell_launch_rescue2_mub" | "all_co_sk_spell_launch_rescue2" | "all_co_sk_spell_launch_shield" | "all_co_sk_spell_launch_site_mub" | "all_co_sk_spell_launch_site" | "all_co_sk_spell_launch_smoke" | "all_co_sk_spell_launch_spear_diff_mub" | "all_co_sk_spell_launch_spear_diff" | "all_co_sk_spell_launch_spear_diff2_mub" | "all_co_sk_spell_launch_spear_diff2" | "all_co_sk_spell_launch_spear_mub" | "all_co_sk_spell_launch_spear" | "all_co_sk_spell_launch_spread_mub" | "all_co_sk_spell_launch_spread" | "all_co_sk_spell_launch_summon_mub" | "all_co_sk_spell_launch_summon" | "all_co_sk_spell_launch_swich_mub" | "all_co_sk_spell_launch_swich" | "all_co_sk_spell_launch_swich2_mub" | "all_co_sk_spell_launch_swich2" | "all_co_sk_spell_launch_thunderbolt_2_mub" | "all_co_sk_spell_launch_thunderbolt_3_mub" | "all_co_sk_spell_launch_thunderbolt_4_mub" | "all_co_sk_spell_launch_thunderbolt_mub" | "all_co_sk_spell_launch_thunderbolt" | "all_co_sk_spell_launch_thunderbolt2" | "all_co_sk_spell_launch_union" | "all_co_sk_spell_launch_vitality" | "all_co_sk_spell_launch_whip_mub" | "all_co_sk_spell_launch_whip" | "all_co_sk_swim_backstep" | "all_co_sk_swim_buff_cast_defense" | "all_co_sk_swim_buff_cast_mana" | "all_co_sk_swim_buff_cast_mental" | "all_co_sk_swim_buff_channel_force" | "all_co_sk_swim_buff_channel_special" | "all_co_sk_swim_buff_launch_alterego_l" | "all_co_sk_swim_buff_launch_alterego_r" | "all_co_sk_swim_buff_launch_defense" | "all_co_sk_swim_buff_launch_dragon" | "all_co_sk_swim_buff_launch_force" | "all_co_sk_swim_buff_launch_mana" | "all_co_sk_swim_buff_launch_mental" | "all_co_sk_swim_buff_launch_special" | "all_co_sk_swim_buff_launch_teleport" | "all_co_sk_swim_dashattack_2_ub" | "all_co_sk_swim_dashattack_ub" | "all_co_sk_swim_flyingkick_ub" | "all_co_sk_swim_holdthrow_cast" | "all_co_sk_swim_holdthrow_launch_ub" | "all_co_sk_swim_leapattack_2" | "all_co_sk_swim_leapattack" | "all_co_sk_swim_pull_cast" | "all_co_sk_swim_shout" | "all_co_sk_swim_spell_cast_angersnake" | "all_co_sk_swim_spell_cast_bless" | "all_co_sk_swim_spell_cast_cold" | "all_co_sk_swim_spell_cast_combatrevival" | "all_co_sk_swim_spell_cast_d" | "all_co_sk_swim_spell_cast_dead" | "all_co_sk_swim_spell_cast_destroysword" | "all_co_sk_swim_spell_cast_energyshot" | "all_co_sk_swim_spell_cast_fireball" | "all_co_sk_swim_spell_cast_flash" | "all_co_sk_swim_spell_cast_love" | "all_co_sk_swim_spell_cast_medusa" | "all_co_sk_swim_spell_cast_meteor_dragon" | "all_co_sk_swim_spell_cast_meteor" | "all_co_sk_swim_spell_cast_missile" | "all_co_sk_swim_spell_cast_poisonsword" | "all_co_sk_swim_spell_cast_rescue" | "all_co_sk_swim_spell_cast_rescue2" | "all_co_sk_swim_spell_cast_shield" | "all_co_sk_swim_spell_cast_spear" | "all_co_sk_swim_spell_cast_spread" | "all_co_sk_swim_spell_cast_summon" | "all_co_sk_swim_spell_cast_swich" | "all_co_sk_swim_spell_cast_tug" | "all_co_sk_swim_spell_cast_vitality" | "all_co_sk_swim_spell_channel_cure" | "all_co_sk_swim_spell_channel_dragon" | "all_co_sk_swim_spell_channel_medusa" | "all_co_sk_swim_spell_channel_pray" | "all_co_sk_swim_spell_channel_sorb" | "all_co_sk_swim_spell_channel_tug" | "all_co_sk_swim_spell_channel_zero" | "all_co_sk_swim_spell_launch_all" | "all_co_sk_swim_spell_launch_bless" | "all_co_sk_swim_spell_launch_cold" | "all_co_sk_swim_spell_launch_combatrevival" | "all_co_sk_swim_spell_launch_d" | "all_co_sk_swim_spell_launch_dead" | "all_co_sk_swim_spell_launch_devilsword" | "all_co_sk_swim_spell_launch_energyshot_2" | "all_co_sk_swim_spell_launch_energyshot_3" | "all_co_sk_swim_spell_launch_energyshot" | "all_co_sk_swim_spell_launch_fepee" | "all_co_sk_swim_spell_launch_field" | "all_co_sk_swim_spell_launch_fireball_2" | "all_co_sk_swim_spell_launch_fireball_3" | "all_co_sk_swim_spell_launch_fireball" | "all_co_sk_swim_spell_launch_ground" | "all_co_sk_swim_spell_launch_l" | "all_co_sk_swim_spell_launch_meteor_dragon" | "all_co_sk_swim_spell_launch_meteor" | "all_co_sk_swim_spell_launch_missile" | "all_co_sk_swim_spell_launch_nd" | "all_co_sk_swim_spell_launch_r" | "all_co_sk_swim_spell_launch_rescue" | "all_co_sk_swim_spell_launch_shield" | "all_co_sk_swim_spell_launch_site" | "all_co_sk_swim_spell_launch_spear" | "all_co_sk_swim_spell_launch_summon" | "all_co_sk_swim_spell_launch_thunderbolt_2" | "all_co_sk_swim_spell_launch_thunderbolt_3" | "all_co_sk_swim_spell_launch_thunderbolt_4" | "all_co_sk_swim_spell_launch_thunderbolt_5" | "all_co_sk_swim_spell_launch_thunderbolt" | "all_co_sk_swim_spell_launch_union" | "all_co_sk_swim_spell_launch_vitality" | "all_co_sk_swim_spell_launch_whip" | "all_co_sk_swim_transformation" | "all_co_sk_swim_whirlwind_cast" | "all_co_sk_swim_whirlwind_launch_ub" | "all_co_sk_underthrow_mub" | "all_co_sk_underthrow" | "all_co_sk_whirlwind_launch" | "all_re_combat_airtied" | "all_re_combat_crash_end" | "all_re_combat_crash_start" | "all_re_combat_crash" | "all_re_combat_critical_mub" | "all_re_combat_critical" | "all_re_combat_crow" | "all_re_combat_dead_end" | "all_re_combat_dead_start" | "all_re_combat_dodge_mub" | "all_re_combat_dodge" | "all_re_combat_fall" | "all_re_combat_hit_l_mub" | "all_re_combat_hit_l" | "all_re_combat_hit_mub" | "all_re_combat_hit_r_mub" | "all_re_combat_hit_r" | "all_re_combat_hit" | "all_re_combat_knockback_b_start" | "all_re_combat_knockback_start" | "all_re_combat_knockback" | "all_re_combat_pull" | "all_re_combat_struggle_2" | "all_re_combat_struggle" | "all_re_combat_stun_2" | "all_re_combat_stun" | "all_re_combat_swim_stun_start" | "all_re_combat_swim_stun" | "all_re_combat_tied" | "all_re_relaxed_hit_mub" | "all_re_relaxed_hit" | "barrelboat" | "bear_spell_launch_d_2" | "bear_spell_launch_d" | "bear_spell_launch_nd" | "bicycle" | "bow_co_attack_mub" | "bow_co_attack" | "bow_co_sk_cast_2_ub" | "bow_co_sk_cast_2" | "bow_co_sk_cast_3_ub" | "bow_co_sk_cast_3" | "bow_co_sk_cast_4_ub" | "bow_co_sk_cast_4" | "bow_co_sk_cast_5_ub" | "bow_co_sk_cast_5" | "bow_co_sk_cast_6" | "bow_co_sk_cast_start_2_diff" | "bow_co_sk_cast_start_2_ub" | "bow_co_sk_cast_start_2" | "bow_co_sk_cast_start_3" | "bow_co_sk_cast_start_4_ub" | "bow_co_sk_cast_start_4" | "bow_co_sk_cast_start_5_ub" | "bow_co_sk_cast_start_5" | "bow_co_sk_cast_start_6" | "bow_co_sk_cast_start_ub" | "bow_co_sk_cast_start" | "bow_co_sk_cast_ub" | "bow_co_sk_cast" | "bow_co_sk_high_cast_start_ub" | "bow_co_sk_high_cast_start" | "bow_co_sk_high_cast_ub" | "bow_co_sk_high_cast" | "bow_co_sk_high_launch_mub" | "bow_co_sk_high_launch_ub" | "bow_co_sk_high_launch" | "bow_co_sk_launch_2_diff_start" | "bow_co_sk_launch_2_diff" | "bow_co_sk_launch_2_mub" | "bow_co_sk_launch_2" | "bow_co_sk_launch_3_mub" | "bow_co_sk_launch_3" | "bow_co_sk_launch_4_mub" | "bow_co_sk_launch_4" | "bow_co_sk_launch_5_mub" | "bow_co_sk_launch_5" | "bow_co_sk_launch_6" | "bow_co_sk_launch_beastrush_mub" | "bow_co_sk_launch_beastrush" | "bow_co_sk_launch_differ_mub" | "bow_co_sk_launch_flame_loop" | "bow_co_sk_launch_mub" | "bow_co_sk_launch_skill_cast" | "bow_co_sk_launch_skill_launch" | "bow_co_sk_launch_skill_loop" | "bow_co_sk_launch_snakeeye_2_mub" | "bow_co_sk_launch_snakeeye_2" | "bow_co_sk_launch_snakeeye_3_mub" | "bow_co_sk_launch_snakeeye_3" | "bow_co_sk_launch_snakeeye_mub" | "bow_co_sk_launch_snakeeye" | "bow_co_sk_launch" | "bow_co_sk_swim_cast_2" | "bow_co_sk_swim_cast_3" | "bow_co_sk_swim_cast_4" | "bow_co_sk_swim_cast_5_ub" | "bow_co_sk_swim_cast_5" | "bow_co_sk_swim_cast_6" | "bow_co_sk_swim_cast_start_2" | "bow_co_sk_swim_cast_start_3" | "bow_co_sk_swim_cast_start_4" | "bow_co_sk_swim_cast_start_5" | "bow_co_sk_swim_cast_start_6" | "bow_co_sk_swim_cast_start" | "bow_co_sk_swim_cast" | "bow_co_sk_swim_high_cast_start" | "bow_co_sk_swim_high_cast" | "bow_co_sk_swim_launch_2_ub" | "bow_co_sk_swim_launch_4_ub" | "bow_co_sk_swim_launch_5_ub" | "bow_co_sk_swim_launch_beastrush" | "bow_co_sk_swim_launch_snakeeye" | "bow_co_sk_swim_launch_ub" | "bow_co_swim_attack_mub" | "bow_shotgun_co_sk_cast_approach" | "bow_shotgun_co_sk_cast_lightning" | "bow_shotgun_co_sk_launch_approach" | "bow_shotgun_co_sk_launch_corrode" | "bow_shotgun_co_sk_launch_extensive" | "bow_shotgun_co_sk_launch_finish" | "bow_shotgun_co_sk_launch_infection" | "bow_shotgun_co_sk_launch_notice" | "bow_shotgun_co_sk_launch_revenge_ub" | "bow_shotgun_co_sk_launch_revenge" | "bow_shotgun_co_sk_launch_shoot_1" | "bow_shotgun_co_sk_launch_shoot_2" | "bow_shotgun_co_sk_swim_cast_lightning_ub" | "bow_shotgun_co_sk_swim_launch_approach_ub" | "bow_shotgun_co_sk_swim_launch_extensive_ub" | "bow_shotgun_co_sk_swim_launch_infection_ub" | "bow_shotgun_co_sk_swim_launch_revenge_ub" | "coupleduckship" | "dancer_co_sk_cast_naima" | "dancer_co_sk_channel_empty" | "dancer_co_sk_channel_naima" | "dancer_co_sk_channel_phantom" | "dancer_co_sk_channel_recovery" | "dancer_co_sk_channel_weakness" | "dancer_co_sk_launch_blessing" | "dancer_co_sk_launch_commune" | "dancer_co_sk_launch_maximize" | "dancer_co_sk_launch_oneheart" | "dancer_co_sk_launch_touch_1_ub" | "dancer_co_sk_launch_touch_1" | "dancer_co_sk_launch_touch_2" | "dancer_co_sk_launch_whistle" | "dancer_co_sk_swim_cast_naima_ub" | "dancer_co_sk_swim_channel_empty_ub" | "dancer_co_sk_swim_channel_naima_ub" | "dancer_co_sk_swim_channel_phantom_ub" | "dancer_co_sk_swim_channel_recovery_ub" | "dancer_co_sk_swim_channel_weakness_ub" | "dancer_co_sk_swim_launch_blessing_ub" | "dancer_co_sk_swim_launch_commune_ub" | "dancer_co_sk_swim_launch_maximize_ub" | "dancer_co_sk_swim_launch_oneheart_ub" | "dancer_co_sk_swim_launch_shock_ub" | "dancer_co_sk_swim_launch_touch_1_ub" | "dancer_co_sk_swim_launch_touch_2_ub" | "dancer_co_sk_swim_launch_whistle_ub" | "dead_02" | "dead_swim_loop" | "dead_swim_start" | "dragdor_ba_relaxed_idle_rand_1" | "dragdor_ba_relaxed_idle" | "dragon_boat" | "elephant_ba_passenger_idle" | "elephant_mo_relaxed_idletorun_f" | "fist_ac_anchor_steer_l_mub" | "fist_ac_anchor_steer_r_mub" | "fist_ac_ballista_fire" | "fist_ac_ballista_idle" | "fist_ac_ballista_release" | "fist_ac_ballista_winding" | "fist_ac_bathtub_loop" | "fist_ac_bathtub_mermaid_loop" | "fist_ac_bathtub_mermaid" | "fist_ac_bathtub_start" | "fist_ac_bathtub" | "fist_ac_bear_b_geton" | "fist_ac_bear_f_geton" | "fist_ac_bear_r_geton" | "fist_ac_beggar_01_end" | "fist_ac_beggar_01_loop" | "fist_ac_beggar_01_start" | "fist_ac_beggar_01" | "fist_ac_bicycle_idle" | "fist_ac_bicycle_steering" | "fist_ac_board_b" | "fist_ac_board_flip" | "fist_ac_board_idle" | "fist_ac_board_jump" | "fist_ac_board_launch" | "fist_ac_boarding_backward" | "fist_ac_boarding" | "fist_ac_burden" | "fist_ac_cannon_fire" | "fist_ac_cannon_idle" | "fist_ac_cannon_standby" | "fist_ac_captain_transform_2" | "fist_ac_captain_transform" | "fist_ac_capture_cast" | "fist_ac_capture_launch" | "fist_ac_carbed_end" | "fist_ac_carbed_loop" | "fist_ac_carbed_start" | "fist_ac_catapult_a_fire" | "fist_ac_choice" | "fist_ac_clear_end" | "fist_ac_clear_loop" | "fist_ac_clear_start" | "fist_ac_cooking_end" | "fist_ac_cooking_loop" | "fist_ac_cooking_start" | "fist_ac_cooking" | "fist_ac_cough_mub" | "fist_ac_cough" | "fist_ac_coupleduckship_b" | "fist_ac_coupleduckship_f" | "fist_ac_coupleduckship_idle" | "fist_ac_doll_end" | "fist_ac_doll_loop" | "fist_ac_doll_start" | "fist_ac_doll" | "fist_ac_drink_mub" | "fist_ac_drink" | "fist_ac_eat_mub" | "fist_ac_eat" | "fist_ac_eatherb_mub" | "fist_ac_eatherb" | "fist_ac_eatsuop_loop" | "fist_ac_eatsuop_mub" | "fist_ac_eatsuop" | "fist_ac_elephant_b_geton" | "fist_ac_elephant_f_geton" | "fist_ac_elephant_r_geton" | "fist_ac_ent_b_geton" | "fist_ac_ent_f_geton" | "fist_ac_ent_r_geton" | "fist_ac_excavate_brushing_end" | "fist_ac_excavate_brushing_start" | "fist_ac_excavate_brushing" | "fist_ac_falldown_end" | "fist_ac_falldown_loop" | "fist_ac_falldown_start" | "fist_ac_falldown" | "fist_ac_falldownfull" | "fist_ac_feeding_end" | "fist_ac_feeding_loop" | "fist_ac_feeding_start" | "fist_ac_feeding" | "fist_ac_feedingfull" | "fist_ac_felly_end" | "fist_ac_fepeedance" | "fist_ac_fepeedance02" | "fist_ac_fepeedance03" | "fist_ac_fepeeflag_end" | "fist_ac_fepeeflag_loop" | "fist_ac_fepeeflag_start" | "fist_ac_furcuting_end" | "fist_ac_furcuting_start" | "fist_ac_galleon_telescope" | "fist_ac_get_fruit_end" | "fist_ac_get_fruit_loop" | "fist_ac_get_fruit_start" | "fist_ac_get_fruit" | "fist_ac_give_mub" | "fist_ac_give" | "fist_ac_gliding_back" | "fist_ac_gliding_backflip" | "fist_ac_gliding_bl" | "fist_ac_gliding_board_back" | "fist_ac_gliding_board_bl" | "fist_ac_gliding_board_boost" | "fist_ac_gliding_board_br" | "fist_ac_gliding_board_end" | "fist_ac_gliding_board_fl" | "fist_ac_gliding_board_fr" | "fist_ac_gliding_board_grounding" | "fist_ac_gliding_board_left" | "fist_ac_gliding_board_right" | "fist_ac_gliding_board_sliding" | "fist_ac_gliding_board_start" | "fist_ac_gliding_board_turbulence_back" | "fist_ac_gliding_board_turbulence_l" | "fist_ac_gliding_board_turbulence_r" | "fist_ac_gliding_board_turbulence_up" | "fist_ac_gliding_br" | "fist_ac_gliding_broom_back" | "fist_ac_gliding_broom_bl" | "fist_ac_gliding_broom_br" | "fist_ac_gliding_broom_end" | "fist_ac_gliding_broom_fl" | "fist_ac_gliding_broom_fr" | "fist_ac_gliding_broom_front" | "fist_ac_gliding_broom_left" | "fist_ac_gliding_broom_right" | "fist_ac_gliding_broom_sliding_end" | "fist_ac_gliding_broom_sliding" | "fist_ac_gliding_broom_telpo_end" | "fist_ac_gliding_broom_turbulence_back" | "fist_ac_gliding_broom_turbulence_l" | "fist_ac_gliding_broom_turbulence_r" | "fist_ac_gliding_broom_turbulence_up" | "fist_ac_gliding_carpet_bl" | "fist_ac_gliding_carpet_boost" | "fist_ac_gliding_carpet_boost2" | "fist_ac_gliding_carpet_br" | "fist_ac_gliding_carpet_fl" | "fist_ac_gliding_carpet_fr" | "fist_ac_gliding_carpet_front" | "fist_ac_gliding_carpet_grounding" | "fist_ac_gliding_carpet_idle" | "fist_ac_gliding_carpet_left" | "fist_ac_gliding_carpet_right" | "fist_ac_gliding_carpet_sliding" | "fist_ac_gliding_carpet_start" | "fist_ac_gliding_carpet_telpo" | "fist_ac_gliding_carpet_turbulence_back" | "fist_ac_gliding_eagle_boost" | "fist_ac_gliding_eagle_end" | "fist_ac_gliding_eagle_fl" | "fist_ac_gliding_eagle_fr" | "fist_ac_gliding_eagle_front" | "fist_ac_gliding_eagle_grounding" | "fist_ac_gliding_eagle_idle" | "fist_ac_gliding_eagle_left" | "fist_ac_gliding_eagle_right" | "fist_ac_gliding_eagle_sliding" | "fist_ac_gliding_eagle_start" | "fist_ac_gliding_fl" | "fist_ac_gliding_fr" | "fist_ac_gliding_hot_air_balloon_back" | "fist_ac_gliding_hot_air_balloon_bl" | "fist_ac_gliding_hot_air_balloon_boost" | "fist_ac_gliding_hot_air_balloon_br" | "fist_ac_gliding_hot_air_balloon_end" | "fist_ac_gliding_hot_air_balloon_fl" | "fist_ac_gliding_hot_air_balloon_fr" | "fist_ac_gliding_hot_air_balloon_front" | "fist_ac_gliding_hot_air_balloon_idle" | "fist_ac_gliding_hot_air_balloon_left" | "fist_ac_gliding_hot_air_balloon_right" | "fist_ac_gliding_hot_air_balloon_sliding" | "fist_ac_gliding_hot_air_balloon_start" | "fist_ac_gliding_hot_air_balloon_turbulence_l" | "fist_ac_gliding_hot_air_balloon_turbulence_r" | "fist_ac_gliding_hot_air_balloon_turbulence_up" | "fist_ac_gliding_idle" | "fist_ac_gliding_left" | "fist_ac_gliding_panda_back" | "fist_ac_gliding_panda_bomb" | "fist_ac_gliding_panda_boost" | "fist_ac_gliding_panda_end" | "fist_ac_gliding_panda_fl" | "fist_ac_gliding_panda_fr" | "fist_ac_gliding_panda_front" | "fist_ac_gliding_panda_idle" | "fist_ac_gliding_panda_launch" | "fist_ac_gliding_panda_left" | "fist_ac_gliding_panda_right" | "fist_ac_gliding_panda_spin" | "fist_ac_gliding_panda_spin2" | "fist_ac_gliding_panda_start" | "fist_ac_gliding_panda_tumbling_back" | "fist_ac_gliding_panda_tumbling_front" | "fist_ac_gliding_phonix_cast" | "fist_ac_gliding_phonix_launch" | "fist_ac_gliding_right" | "fist_ac_gliding_rocket_back" | "fist_ac_gliding_rocket_backtumbling" | "fist_ac_gliding_rocket_bl" | "fist_ac_gliding_rocket_boost" | "fist_ac_gliding_rocket_br" | "fist_ac_gliding_rocket_end" | "fist_ac_gliding_rocket_fl" | "fist_ac_gliding_rocket_fr" | "fist_ac_gliding_rocket_front" | "fist_ac_gliding_rocket_grounding_end" | "fist_ac_gliding_rocket_grounding" | "fist_ac_gliding_rocket_idle" | "fist_ac_gliding_rocket_left" | "fist_ac_gliding_rocket_right" | "fist_ac_gliding_rocket_sliding" | "fist_ac_gliding_rocket_start" | "fist_ac_gliding_rocket_turbulence_back" | "fist_ac_gliding_rocket_turbulence_l" | "fist_ac_gliding_rocket_turbulence_r" | "fist_ac_gliding_rocket_turbulence_up" | "fist_ac_gliding_sliding" | "fist_ac_gliding_spin" | "fist_ac_gliding_spin2" | "fist_ac_gliding_start" | "fist_ac_gliding_tumbling_front" | "fist_ac_gliding_turnleft" | "fist_ac_gliding_turnright" | "fist_ac_gliding_umbrella_back" | "fist_ac_gliding_umbrella_bl" | "fist_ac_gliding_umbrella_boost" | "fist_ac_gliding_umbrella_br" | "fist_ac_gliding_umbrella_fl" | "fist_ac_gliding_umbrella_fr" | "fist_ac_gliding_umbrella_front_start" | "fist_ac_gliding_umbrella_idle" | "fist_ac_gliding_umbrella_leapattack_launch_end" | "fist_ac_gliding_umbrella_leapattack_launch" | "fist_ac_gliding_umbrella_left" | "fist_ac_gliding_umbrella_right" | "fist_ac_gliding_umbrella_sliding" | "fist_ac_gliding_umbrella_start" | "fist_ac_gliding_umbrella_turbulence_back" | "fist_ac_gliding_umbrella_turbulence_l" | "fist_ac_gliding_umbrella_turbulence_up" | "fist_ac_gliding_wing_attack_launch_01" | "fist_ac_gliding_wing_attack_launch_02" | "fist_ac_gliding_wing_back" | "fist_ac_gliding_wing_bl" | "fist_ac_gliding_wing_boost" | "fist_ac_gliding_wing_bow_attack" | "fist_ac_gliding_wing_bow_launch" | "fist_ac_gliding_wing_br" | "fist_ac_gliding_wing_end" | "fist_ac_gliding_wing_fl" | "fist_ac_gliding_wing_fr" | "fist_ac_gliding_wing_front" | "fist_ac_gliding_wing_grounding_end" | "fist_ac_gliding_wing_grounding" | "fist_ac_gliding_wing_idle" | "fist_ac_gliding_wing_leapattack_dash" | "fist_ac_gliding_wing_leapattack_launch" | "fist_ac_gliding_wing_right" | "fist_ac_gliding_wing_sliding" | "fist_ac_gliding_wing_spell_attack" | "fist_ac_gliding_wing_spell_launch_02" | "fist_ac_gliding_wing_start" | "fist_ac_gliding_wing_telpo_l" | "fist_ac_gliding_wing_telpo_r" | "fist_ac_gliding_wing_turbulence_back" | "fist_ac_gliding_wing_turbulence_l" | "fist_ac_gliding_wing_turbulence_r" | "fist_ac_gliding_wing_turbulence_up" | "fist_ac_gubuksun_oar_l_idle_a" | "fist_ac_gubuksun_oar_l_idle_b" | "fist_ac_gubuksun_oar_l_run_a" | "fist_ac_gubuksun_oar_l_run_b" | "fist_ac_gubuksun_oar_r_idle_a" | "fist_ac_gubuksun_oar_r_idle_b" | "fist_ac_gubuksun_oar_r_run_a" | "fist_ac_gubuksun_oar_r_run_b" | "fist_ac_hammer_end_2" | "fist_ac_hammer_end" | "fist_ac_hammer_ladder_end" | "fist_ac_hammer_ladder_loop" | "fist_ac_hammer_ladder_start" | "fist_ac_hammer_loop_2" | "fist_ac_hammer_loop" | "fist_ac_hammer_sit_end" | "fist_ac_hammer_sit_loop" | "fist_ac_hammer_sit" | "fist_ac_hammer_start_2" | "fist_ac_hammer_start" | "fist_ac_hammock_loop" | "fist_ac_horse_b_geton" | "fist_ac_horse_f_geton" | "fist_ac_horse_l_getoff_end" | "fist_ac_horse_l_getoff_loop" | "fist_ac_horse_l_getoff_start" | "fist_ac_horse_l_getoff" | "fist_ac_horse_l_geton" | "fist_ac_horse_r_geton" | "fist_ac_hurray_mub" | "fist_ac_ignition_end" | "fist_ac_ignition_loop" | "fist_ac_ignition_start" | "fist_ac_kneel_end" | "fist_ac_kneel_loop" | "fist_ac_kneel_start" | "fist_ac_kneel" | "fist_ac_kneelfull" | "fist_ac_lavacar_idle" | "fist_ac_lavacar_launch_special" | "fist_ac_lavacar_launch" | "fist_ac_lavacar_steering_backward" | "fist_ac_lavacar_steering" | "fist_ac_lion_b_geton" | "fist_ac_lion_f_geton" | "fist_ac_lion_l_getoff" | "fist_ac_lion_l_geton" | "fist_ac_lion_r_geton" | "fist_ac_lowbed_a_loop" | "fist_ac_lowbed_a" | "fist_ac_lowbed_b_loop" | "fist_ac_lowbed_b" | "fist_ac_lowbed_c_loop" | "fist_ac_lowbed_c" | "fist_ac_lowbed" | "fist_ac_makepotion_end" | "fist_ac_makepotion_loop" | "fist_ac_makepotion_start" | "fist_ac_makepotion" | "fist_ac_meditation_end" | "fist_ac_meditation_loop" | "fist_ac_meditation_start" | "fist_ac_meditation" | "fist_ac_meditationfull" | "fist_ac_middleship_oar_idle" | "fist_ac_middleship_oar_run" | "fist_ac_milkcowdance01" | "fist_ac_milkcowdance02" | "fist_ac_milkcowdance03" | "fist_ac_milking_end" | "fist_ac_milking_loop" | "fist_ac_milking_start" | "fist_ac_mine_end" | "fist_ac_mine_loop" | "fist_ac_mine" | "fist_ac_mooflag_end" | "fist_ac_mooflag_start" | "fist_ac_nailing_end" | "fist_ac_nailing_loop" | "fist_ac_nailing_start" | "fist_ac_newspeedboat_idle_2" | "fist_ac_newspeedboat_idle" | "fist_ac_newspeedboat_l" | "fist_ac_newspeedboat_r" | "fist_ac_operate_loop" | "fist_ac_operate_start" | "fist_ac_painter" | "fist_ac_petwash_end" | "fist_ac_petwash_start" | "fist_ac_photo_01_end" | "fist_ac_photo_01_loop" | "fist_ac_photo_01_start" | "fist_ac_photo_01" | "fist_ac_photo_02" | "fist_ac_pickup_end" | "fist_ac_pickup_loop" | "fist_ac_pickup_start" | "fist_ac_pickup" | "fist_ac_pickupstand" | "fist_ac_plank_down" | "fist_ac_plank_up" | "fist_ac_poledance_loop" | "fist_ac_poundinggrain_loop" | "fist_ac_poundinggrain_start" | "fist_ac_prostrate_start" | "fist_ac_prostrate" | "fist_ac_pulling_end" | "fist_ac_pulling_loop" | "fist_ac_pulling_start" | "fist_ac_pulling" | "fist_ac_punishment_critical" | "fist_ac_punishment_end" | "fist_ac_punishment_hit" | "fist_ac_punishment_loop" | "fist_ac_punishment_sit_critical" | "fist_ac_punishment_sit_end" | "fist_ac_punishment_sit_hit" | "fist_ac_punishment_sit_loop" | "fist_ac_punishment_sit_start" | "fist_ac_punishment_sit" | "fist_ac_punishment_start" | "fist_ac_punishment" | "fist_ac_push_b" | "fist_ac_push_f" | "fist_ac_putdown" | "fist_ac_reading_end" | "fist_ac_reading_independent_end" | "fist_ac_reading_independent_loop" | "fist_ac_reading_independent_start" | "fist_ac_reading_loop" | "fist_ac_reading_start" | "fist_ac_receive_mub" | "fist_ac_receive" | "fist_ac_resurrect_end" | "fist_ac_resurrect_loop" | "fist_ac_robot_b_geton" | "fist_ac_robot_f_geton" | "fist_ac_robot_l_getoff_start" | "fist_ac_robot_l_geton" | "fist_ac_robot_r_geton" | "fist_ac_sail_steer_l_mub" | "fist_ac_sail_steer_l" | "fist_ac_sail_steer_r_mub" | "fist_ac_sail_steer_r" | "fist_ac_salute" | "fist_ac_sawing_end" | "fist_ac_sawing_loop" | "fist_ac_sawing_start" | "fist_ac_sawingwidth_end" | "fist_ac_sawingwidth_loop" | "fist_ac_sdance" | "fist_ac_sewing_end" | "fist_ac_sewing" | "fist_ac_sexappeal" | "fist_ac_shoveling_end" | "fist_ac_shoveling_loop" | "fist_ac_shoveling_start" | "fist_ac_shoveling" | "fist_ac_sit_down_2_loop" | "fist_ac_sit_down_2_start" | "fist_ac_sit_down_2" | "fist_ac_sit_down_launch_2" | "fist_ac_sit_down_launch" | "fist_ac_sit_down_loop" | "fist_ac_sit_down_start" | "fist_ac_sit_down" | "fist_ac_sit_up_2" | "fist_ac_sit_up" | "fist_ac_sitground_doze_mub" | "fist_ac_sitground_doze_ub" | "fist_ac_sitground_doze" | "fist_ac_sitground_end" | "fist_ac_sitground_loop" | "fist_ac_sitground_start" | "fist_ac_sitground" | "fist_ac_sitgroundfull" | "fist_ac_slaughter" | "fist_ac_smallhammer_end" | "fist_ac_smallhammer_loop" | "fist_ac_smallhammer_start" | "fist_ac_springwater" | "fist_ac_sprinklewater_end" | "fist_ac_sprinklewater_loop" | "fist_ac_sprinklewater_start" | "fist_ac_sprinklewater" | "fist_ac_stage_closeup_idle" | "fist_ac_stage_idle" | "fist_ac_stage_rand_1" | "fist_ac_stage_select_1" | "fist_ac_stage_select_2" | "fist_ac_stage_select_3" | "fist_ac_standcoffin_start" | "fist_ac_standcoffin" | "fist_ac_standsled_idle" | "fist_ac_standsled_steering" | "fist_ac_steer_idle" | "fist_ac_steer_l" | "fist_ac_steer_r" | "fist_ac_steer_sit_idle" | "fist_ac_steer_steering" | "fist_ac_steercar_b" | "fist_ac_steercar_idle" | "fist_ac_steercar_launch_special" | "fist_ac_steercar_launch" | "fist_ac_steering_backward" | "fist_ac_steering" | "fist_ac_stumble_knockback" | "fist_ac_stumble" | "fist_ac_summon_cast_start" | "fist_ac_summon_cast" | "fist_ac_summon_launch_mub" | "fist_ac_sunbed_a" | "fist_ac_sunbed_b_loop" | "fist_ac_sunbed_b" | "fist_ac_sunbed_c" | "fist_ac_synchronize01" | "fist_ac_talk_11" | "fist_ac_talk_12" | "fist_ac_talk_13" | "fist_ac_talk_14" | "fist_ac_talk_15" | "fist_ac_talk_21" | "fist_ac_talk_22" | "fist_ac_talk_23" | "fist_ac_talk_24" | "fist_ac_talk_25" | "fist_ac_talk_31" | "fist_ac_talk_32" | "fist_ac_talk_33" | "fist_ac_talk_34" | "fist_ac_talk_35" | "fist_ac_talk_41" | "fist_ac_talk_42" | "fist_ac_talk_43" | "fist_ac_talk_44" | "fist_ac_talk_45" | "fist_ac_talk_51" | "fist_ac_talk_52" | "fist_ac_talk_53" | "fist_ac_talk_54" | "fist_ac_talk_55" | "fist_ac_telescope_end" | "fist_ac_telescope_loop" | "fist_ac_telescope_start" | "fist_ac_telescope" | "fist_ac_temptation" | "fist_ac_throw" | "fist_ac_throwwater" | "fist_ac_thumbsup" | "fist_ac_torch" | "fist_ac_trailer_idle" | "fist_ac_trailer_sit_idle" | "fist_ac_trailer_steering" | "fist_ac_whipping_2" | "fist_ac_whipping" | "fist_ac_whistle" | "fist_ac_worship" | "fist_ac_wyvern_b_geton_2" | "fist_ac_wyvern_b_geton" | "fist_ac_wyvern_f_geton_2" | "fist_ac_wyvern_f_geton" | "fist_ac_wyvern_l_geton" | "fist_ac_wyvern_r_geton_2" | "fist_ac_wyvern_r_geton" | "fist_ac_yatadance02" | "fist_ac_yatadance03" | "fist_ac_yataflag_end" | "fist_ac_yataflag_loop" | "fist_ac_yataflag_start" | "fist_ba_crawl_idle" | "fist_ba_dance_idle" | "fist_ba_dance2_idle" | "fist_ba_dance3_idle" | "fist_ba_idle_swim" | "fist_ba_relaxed_idle_rand_1" | "fist_ba_relaxed_idle_rand_2" | "fist_ba_relaxed_idle_rand_3" | "fist_ba_relaxed_idle_rand_4" | "fist_ba_relaxed_idle_rand_5" | "fist_ba_relaxed_idle_rand_6" | "fist_ba_relaxed_idle_start" | "fist_ba_relaxed_idle_stop" | "fist_ba_relaxed_idle" | "fist_ba_relaxed_rand_idle" | "fist_ba_siegeweapon_idle" | "fist_co_attack_r_mub" | "fist_co_attack_r" | "fist_co_sk_fistattack_mub" | "fist_co_sk_fistattack" | "fist_co_sk_pierce_mub" | "fist_co_sk_pierce" | "fist_co_sk_swim_pierce" | "fist_co_sk_tackle" | "fist_co_sk_uppercut_mub" | "fist_co_sk_uppercut" | "fist_co_swim_attack_r" | "fist_em_amaze_mub" | "fist_em_amaze" | "fist_em_angry_mub" | "fist_em_angry" | "fist_em_anguish_mub" | "fist_em_anguish" | "fist_em_backpain_mub" | "fist_em_backpain" | "fist_em_badsmell_mub" | "fist_em_badsmell" | "fist_em_bashful_mub" | "fist_em_bashful" | "fist_em_beg_mub" | "fist_em_beg" | "fist_em_bored_mub" | "fist_em_bored" | "fist_em_bow_mub" | "fist_em_bow" | "fist_em_bye_mub" | "fist_em_bye" | "fist_em_celebrate_mub" | "fist_em_celebrate" | "fist_em_clap_mub" | "fist_em_clap" | "fist_em_cry_mub" | "fist_em_cry" | "fist_em_dogeza" | "fist_em_fan_end" | "fist_em_fan_start" | "fist_em_fear_mub" | "fist_em_fear" | "fist_em_fight_mub" | "fist_em_fight" | "fist_em_find_mub" | "fist_em_find" | "fist_em_forward_mub" | "fist_em_forward" | "fist_em_gang_mub" | "fist_em_gang" | "fist_em_general_end" | "fist_em_general_loop" | "fist_em_general_start" | "fist_em_greet" | "fist_em_handx_mub" | "fist_em_handx" | "fist_em_happy" | "fist_em_heart_mub" | "fist_em_heart" | "fist_em_knight_vow_end" | "fist_em_knight_vow_loop" | "fist_em_knight_vow_start" | "fist_em_laugh_mub" | "fist_em_laugh" | "fist_em_lonely_mub" | "fist_em_loud_mub" | "fist_em_no_mub" | "fist_em_no" | "fist_em_paper_mub" | "fist_em_paper" | "fist_em_point_mub" | "fist_em_pointback_mub" | "fist_em_pointback" | "fist_em_pointdown_mub" | "fist_em_pointdown" | "fist_em_pointup_mub" | "fist_em_pointup" | "fist_em_question_mub" | "fist_em_question" | "fist_em_rock_mub" | "fist_em_rock" | "fist_em_scissors_mub" | "fist_em_scissors" | "fist_em_shakehead_mub" | "fist_em_shakehead" | "fist_em_shouting_mub" | "fist_em_shouting" | "fist_em_shy" | "fist_em_sigh_mub" | "fist_em_sigh" | "fist_em_silenttribute_mub" | "fist_em_silenttribute" | "fist_em_sleep_2_loop" | "fist_em_sleep_2_start" | "fist_em_sleep_2" | "fist_em_sleep_3_loop" | "fist_em_sleep_3_start" | "fist_em_sleep_3" | "fist_em_sleep_end" | "fist_em_sleep_loop" | "fist_em_sleep" | "fist_em_stretch" | "fist_em_sweat_mub" | "fist_em_sweat" | "fist_em_sword_salute_end" | "fist_em_tapchest" | "fist_em_umbrella_end" | "fist_em_umbrella_start" | "fist_em_umbrella" | "fist_em_vomit_mub" | "fist_em_vomit" | "fist_em_whist_mub" | "fist_em_whist" | "fist_em_yawn_mub" | "fist_em_yes_mub" | "fist_em_yes" | "fist_fishing_action_l" | "fist_fishing_action_r" | "fist_fishing_action_reelin" | "fist_fishing_action_reelout" | "fist_fishing_action_up" | "fist_fishing_action" | "fist_fishing_casting" | "fist_fishing_hooking" | "fist_fishing_ice_casting" | "fist_fishing_ice_idle" | "fist_fishing_ice_landing" | "fist_fishing_idle" | "fist_fishing_landing" | "fist_gs_ariadance_01" | "fist_gs_ariadance_02" | "fist_gs_arms_command_end" | "fist_gs_arms_command_fail" | "fist_gs_arms_command_loop" | "fist_gs_arms_command_start" | "fist_gs_bboy_hip_hop_move" | "fist_gs_breakdance_ready" | "fist_gs_chairdance" | "fist_gs_cheer" | "fist_gs_chicken_dance" | "fist_gs_dwdance" | "fist_gs_fighting_end" | "fist_gs_fighting_loop" | "fist_gs_fighting_start" | "fist_gs_hip_hop_dancing_arm_wave" | "fist_gs_hip_hop_dancing_v02" | "fist_gs_hip_hop_dancing" | "fist_gs_hipshake_end" | "fist_gs_hipshake_loop" | "fist_gs_hipshake_start" | "fist_gs_hiptap_end" | "fist_gs_hiptap_loop" | "fist_gs_hiptap_start" | "fist_gs_housedance" | "fist_gs_indodance" | "fist_gs_kazatsky" | "fist_gs_maneking_01" | "fist_gs_molangdance" | "fist_gs_moonwalk" | "fist_gs_moonwalk3_end" | "fist_gs_moonwalk3_loop" | "fist_gs_musical_turn_end" | "fist_gs_musical_turn_loop" | "fist_gs_musical_turn_start" | "fist_gs_polka" | "fist_gs_redhood_wolf" | "fist_gs_redhood" | "fist_gs_robothello_end" | "fist_gs_robothello_loop" | "fist_gs_robothello_start" | "fist_gs_sit_nouhaus_chair_loop" | "fist_gs_sit_nouhaus_chair_start" | "fist_gs_sit_nouhaus_sofa_end" | "fist_gs_sit_nouhaus_sofa_loop" | "fist_gs_sit_nouhaus_sofa_start" | "fist_gs_sit_splash" | "fist_gs_sleep_cage_end" | "fist_gs_sleep_cage_loop" | "fist_gs_sleep_cage_start" | "fist_gs_sleep_doll_loop" | "fist_gs_sleep_doll_start" | "fist_gs_sleep_molang_end" | "fist_gs_sleep_molang_loop" | "fist_gs_sleep_molang_start" | "fist_gs_step_hip_hop_dance" | "fist_gs_tumbling_b_end" | "fist_gs_tumbling_b_loop" | "fist_gs_tumbling_b_start" | "fist_gs_tumbling_s_end" | "fist_gs_tumbling_s_loop" | "fist_gs_tumbling_s_start" | "fist_gs_twist_dancing" | "fist_gs_voila01_end" | "fist_gs_voila01_start" | "fist_gs_voila02_end" | "fist_gs_voila02_loop" | "fist_gs_voila02_start" | "fist_gs_voila03_end" | "fist_gs_voila03_loop" | "fist_gs_voila03_start" | "fist_mo_barrel_idle" | "fist_mo_barrel_jump" | "fist_mo_climb_idle" | "fist_mo_climb_right" | "fist_mo_climb_up" | "fist_mo_crawl_run_bl" | "fist_mo_crawl_run_br" | "fist_mo_crawl_run_fl" | "fist_mo_crawl_run_fr" | "fist_mo_dance_run_b" | "fist_mo_dance_run_bl" | "fist_mo_dance_run_br" | "fist_mo_dance_run_f" | "fist_mo_dance_run_fl" | "fist_mo_dance_run_fr" | "fist_mo_dance_run_l" | "fist_mo_dance_run_r" | "fist_mo_dance2_run_b" | "fist_mo_dance2_run_bl" | "fist_mo_dance2_run_br" | "fist_mo_dance2_run_f" | "fist_mo_dance2_run_fl" | "fist_mo_dance2_run_fr" | "fist_mo_dance2_run_l" | "fist_mo_dance2_run_r" | "fist_mo_dance3_run_b" | "fist_mo_dance3_run_bl" | "fist_mo_dance3_run_br" | "fist_mo_dance3_run_f" | "fist_mo_dance3_run_fl" | "fist_mo_dance3_run_fr" | "fist_mo_dance3_run_l" | "fist_mo_dance3_run_r" | "fist_mo_dance4_run_b" | "fist_mo_dance4_run_bl" | "fist_mo_dance4_run_br" | "fist_mo_dance4_run_f" | "fist_mo_dance4_run_fl" | "fist_mo_dance4_run_fr" | "fist_mo_dance4_run_l" | "fist_mo_dance4_run_r" | "fist_mo_gondola_rowing_b" | "fist_mo_gondola_rowing_bl" | "fist_mo_gondola_rowing_br" | "fist_mo_gondola_rowing_f" | "fist_mo_gondola_rowing_fl" | "fist_mo_gondola_rowing_fr" | "fist_mo_gondola_rowing_idle" | "fist_mo_jump_b_land" | "fist_mo_jump_b_loop" | "fist_mo_jump_b_start" | "fist_mo_jump_dance_b_land" | "fist_mo_jump_dance_f_land" | "fist_mo_jump_dance_f_loop" | "fist_mo_jump_dance_l_land" | "fist_mo_jump_dance_l_loop" | "fist_mo_jump_dance_l_start" | "fist_mo_jump_dance_r_land" | "fist_mo_jump_dance_r_loop" | "fist_mo_jump_dance_s_end" | "fist_mo_jump_dance_s_loop" | "fist_mo_jump_dance_s_start" | "fist_mo_jump_dance2_b_land" | "fist_mo_jump_dance2_f_land" | "fist_mo_jump_dance2_f_start" | "fist_mo_jump_dance2_l_land" | "fist_mo_jump_dance2_r_land" | "fist_mo_jump_dance2_s_end" | "fist_mo_jump_dance3_b_land" | "fist_mo_jump_dance3_f_land" | "fist_mo_jump_dance3_f_loop" | "fist_mo_jump_dance3_f_start" | "fist_mo_jump_dance3_l_land" | "fist_mo_jump_dance3_r_land" | "fist_mo_jump_dance3_s_end" | "fist_mo_jump_dance4_b_land" | "fist_mo_jump_dance4_f_land" | "fist_mo_jump_dance4_f_loop" | "fist_mo_jump_dance4_f_start" | "fist_mo_jump_dance4_l_land" | "fist_mo_jump_dance4_l_loop" | "fist_mo_jump_dance4_l_start" | "fist_mo_jump_dance4_r_land" | "fist_mo_jump_dance4_r_start" | "fist_mo_jump_f_land" | "fist_mo_jump_f_loop" | "fist_mo_jump_f_start" | "fist_mo_jump_l_land" | "fist_mo_jump_l_loop" | "fist_mo_jump_l_start" | "fist_mo_jump_r_loop" | "fist_mo_jump_r_start" | "fist_mo_jump_s_end" | "fist_mo_jump_s_land" | "fist_mo_jump_s_loop" | "fist_mo_jump_s_start" | "fist_mo_jump_sprint_f_land" | "fist_mo_jump_sprint_f_loop" | "fist_mo_jump_sprint_f_start" | "fist_mo_jump_sprint_l_land" | "fist_mo_jump_sprint_r_land" | "fist_mo_jump_sprint_r_loop" | "fist_mo_jump_sprint_r_start" | "fist_mo_jump_walk_b_land" | "fist_mo_jump_walk_f_land" | "fist_mo_jump_walk_l_land" | "fist_mo_jump_walk_r_land" | "fist_mo_ladder_down_left" | "fist_mo_ladder_down_right" | "fist_mo_ladder_down" | "fist_mo_ladder_end_80" | "fist_mo_ladder_end" | "fist_mo_ladder_idle" | "fist_mo_ladder_left" | "fist_mo_ladder_right" | "fist_mo_ladder_up_left" | "fist_mo_ladder_up_right" | "fist_mo_ladder_up" | "fist_mo_mast_down_left" | "fist_mo_mast_down_right" | "fist_mo_mast_down" | "fist_mo_mast_idle" | "fist_mo_mast_left" | "fist_mo_mast_right" | "fist_mo_mast_up_left" | "fist_mo_mast_up_right" | "fist_mo_mast_up" | "fist_mo_normal_run_b" | "fist_mo_normal_run_bl" | "fist_mo_normal_run_br" | "fist_mo_normal_run_f" | "fist_mo_normal_run_fl" | "fist_mo_normal_run_fr" | "fist_mo_normal_run_l" | "fist_mo_normal_run_r" | "fist_mo_normal_runuphill_f" | "fist_mo_normal_walk_b" | "fist_mo_normal_walk_bl" | "fist_mo_normal_walk_br" | "fist_mo_normal_walk_f" | "fist_mo_normal_walk_fl" | "fist_mo_normal_walk_fr" | "fist_mo_normal_walk_l" | "fist_mo_normal_walk_r" | "fist_mo_prope_backward_idle" | "fist_mo_prope_frontward_idle" | "fist_mo_prope_idle" | "fist_mo_prope_leap" | "fist_mo_prope_rand_ub" | "fist_mo_prope_up" | "fist_mo_relaxed_runtoidle_b" | "fist_mo_relaxed_runtoidle_f_step_r" | "fist_mo_relaxed_walktoidle_b" | "fist_mo_relaxed_walktoidle_f_step_l" | "fist_mo_relaxed_walktoidle_f_step_r" | "fist_mo_relaxed_walktoidle_l" | "fist_mo_relaxed_walktoidle_r" | "fist_mo_rope_back_clip" | "fist_mo_rope_clip_idle" | "fist_mo_rope_end" | "fist_mo_rope_front_clip" | "fist_mo_rowing_b" | "fist_mo_rowing_bl" | "fist_mo_rowing_br" | "fist_mo_rowing_f" | "fist_mo_rowing_fl" | "fist_mo_rowing_fr" | "fist_mo_rowing_idle" | "fist_mo_sprint_run_f" | "fist_mo_sprint_run_fl" | "fist_mo_sprint_run_fr" | "fist_mo_sprint_run_l" | "fist_mo_sprint_run_r" | "fist_mo_stealth_run_b" | "fist_mo_stealth_run_bl" | "fist_mo_stealth_run_br" | "fist_mo_stealth_run_f" | "fist_mo_stealth_run_fl" | "fist_mo_stealth_run_fr" | "fist_mo_stealth_run_l" | "fist_mo_stealth_run_r" | "fist_mo_swim_b_deep" | "fist_mo_swim_b" | "fist_mo_swim_bl_deep" | "fist_mo_swim_bl" | "fist_mo_swim_br" | "fist_mo_swim_down" | "fist_mo_swim_f_deep" | "fist_mo_swim_f" | "fist_mo_swim_fl_deep" | "fist_mo_swim_fl" | "fist_mo_swim_fr" | "fist_mo_swim_l_deep" | "fist_mo_swim_r_deep" | "fist_mo_swim_up" | "fist_npc_cannoneer" | "fist_npc_kyprosagate_sit" | "fist_pos_combat_idle_rand_1" | "fist_pos_combat_idle_rand_2" | "fist_pos_combat_idle" | "fist_pos_corpse_1" | "fist_pos_daru_auctioneer_idle" | "fist_pos_daru_pilot_idle" | "fist_pos_daru_traders_idle" | "fist_pos_daru_warehousekeeper_idle" | "fist_pos_dresser_idle" | "fist_pos_gnd_corpse_lastwill_idle" | "fist_pos_gnd_corpse_lastwill_talk" | "fist_pos_gnd_corpse_lastwill_talking_idle" | "fist_pos_gnd_sidesleep_idle" | "fist_pos_hang_criminal_idle_rand_1" | "fist_pos_hang_criminal_idle" | "fist_pos_hang_prisoner_idle" | "fist_pos_livestock_idle" | "fist_pos_priest_pray_idle_rand_1" | "fist_pos_priest_pray_idle" | "fist_pos_priest_pray_talk" | "fist_pos_priest_resurrection_idle" | "fist_pos_priest_silent_idle_rand_1" | "fist_pos_priest_silent_idle_rand_2" | "fist_pos_priest_silent_idle_rand_3" | "fist_pos_priest_silent_idle_rand_4" | "fist_pos_priest_silent_idle_rand_5" | "fist_pos_priest_silent_idle" | "fist_pos_priest_silent_talk" | "fist_pos_record_idle_rand_1" | "fist_pos_record_idle_rand_2" | "fist_pos_record_idle_rand_3" | "fist_pos_record_idle_rand_4" | "fist_pos_record_idle_rand_5" | "fist_pos_record_idle" | "fist_pos_record_nd_idle" | "fist_pos_sit_chair_armrest_idle_rand_1" | "fist_pos_sit_chair_armrest_idle" | "fist_pos_sit_chair_armrest_talk" | "fist_pos_sit_chair_crossleg_idle" | "fist_pos_sit_chair_crossleg_talk" | "fist_pos_sit_chair_drink_idle_rand_1" | "fist_pos_sit_chair_drink_idle" | "fist_pos_sit_chair_drink_talk" | "fist_pos_sit_chair_eatsuop_idle" | "fist_pos_sit_chair_eatsuop_talk" | "fist_pos_sit_chair_idle_rand_1" | "fist_pos_sit_chair_idle_rand_2" | "fist_pos_sit_chair_idle_rand_3" | "fist_pos_sit_chair_idle" | "fist_pos_sit_chair_judge_idle" | "fist_pos_sit_chair_nursery_dealer_idle" | "fist_pos_sit_chair_oldman_cane_idle" | "fist_pos_sit_chair_oldman_cane_talk" | "fist_pos_sit_chair_pure_idle_rand_1" | "fist_pos_sit_chair_pure_idle" | "fist_pos_sit_chair_pure_talk" | "fist_pos_sit_chair_readbook_idle" | "fist_pos_sit_chair_readbook_talk" | "fist_pos_sit_chair_rest_idle_rand_1" | "fist_pos_sit_chair_rest_idle_rand_2" | "fist_pos_sit_chair_rest_idle_rand_3" | "fist_pos_sit_chair_rest_idle" | "fist_pos_sit_chair_rest_talk" | "fist_pos_sit_chair_sleep_idle_rand_1" | "fist_pos_sit_chair_sleep_idle_rand_2" | "fist_pos_sit_chair_sleep_idle_rand_3" | "fist_pos_sit_chair_sleep_idle" | "fist_pos_sit_chair_snooze_idle" | "fist_pos_sit_chair_talk" | "fist_pos_sit_chair_tapswaits_idle" | "fist_pos_sit_chair_weaponshop_dealer_idle" | "fist_pos_sit_chiar_guitarist_tune_idle" | "fist_pos_sit_chiar_idle" | "fist_pos_sit_crossleg_idle" | "fist_pos_sit_crouch_crying_idle" | "fist_pos_sit_crouch_furniturerepair_idle" | "fist_pos_sit_crouch_gang_idle" | "fist_pos_sit_crouch_idle_rand_1" | "fist_pos_sit_crouch_idle_rand_2" | "fist_pos_sit_crouch_idle_rand_3" | "fist_pos_sit_crouch_idle_rand_4" | "fist_pos_sit_crouch_idle_rand_5" | "fist_pos_sit_crouch_idle" | "fist_pos_sit_crouch_investigation_idle" | "fist_pos_sit_crouch_kid_idle" | "fist_pos_sit_crouch_kid_playing_idle" | "fist_pos_sit_crouch_livestock_idle_rand_1" | "fist_pos_sit_crouch_livestock_idle_rand_2" | "fist_pos_sit_crouch_livestock_idle" | "fist_pos_sit_crouch_livestock_talk" | "fist_pos_sit_crouch_talk" | "fist_pos_sit_gnd_drunken_idle_rand_1" | "fist_pos_sit_gnd_drunken_idle_rand_2" | "fist_pos_sit_gnd_drunken_idle_rand_3" | "fist_pos_sit_gnd_drunken_idle" | "fist_pos_sit_gnd_drunken_talk" | "fist_pos_sit_gnd_prisoner_idle" | "fist_pos_sit_gnd_prisoner_talk" | "fist_pos_sit_gnd_wounded_idle" | "fist_pos_sit_gnd_wounded_talk" | "fist_pos_sit_grd_netting_idle" | "fist_pos_sit_lean_idle_rand_1" | "fist_pos_sit_lean_idle_rand_2" | "fist_pos_sit_lean_idle_rand_3" | "fist_pos_sit_lean_idle_rand_4" | "fist_pos_sit_lean_idle_rand_5" | "fist_pos_sit_lean_idle" | "fist_pos_sit_lean_talk" | "fist_pos_soldier_attention_idle_rand_1" | "fist_pos_soldier_attention_idle" | "fist_pos_soldier_attention_talk" | "fist_pos_stn_afraid_idle_rand_1" | "fist_pos_stn_afraid_idle_rand_2" | "fist_pos_stn_afraid_idle" | "fist_pos_stn_afraid_talk" | "fist_pos_stn_angry_idle_rand_1" | "fist_pos_stn_angry_idle_rand_2" | "fist_pos_stn_angry_idle" | "fist_pos_stn_anvil_idle_hammer" | "fist_pos_stn_anvil_idle" | "fist_pos_stn_armor_dealer_idle" | "fist_pos_stn_backpain_idle" | "fist_pos_stn_bored_idle" | "fist_pos_stn_boring_idle" | "fist_pos_stn_boring_talk" | "fist_pos_stn_building_dealer_idle" | "fist_pos_stn_calling_idle_rand_1" | "fist_pos_stn_calling_idle" | "fist_pos_stn_calling_talk" | "fist_pos_stn_cleaning_idle" | "fist_pos_stn_cooking_soup_idle" | "fist_pos_stn_cooking_soup_talk" | "fist_pos_stn_cough_idle" | "fist_pos_stn_crossarm_blackguard_idle" | "fist_pos_stn_crossarm_idle_rand_1" | "fist_pos_stn_crossarm_idle_rand_2" | "fist_pos_stn_crossarm_idle_rand_3" | "fist_pos_stn_crossarm_idle_rand_4" | "fist_pos_stn_crossarm_idle_rand_5" | "fist_pos_stn_crossarm_idle" | "fist_pos_stn_crossarm_talk" | "fist_pos_stn_crying_idle_rand_1" | "fist_pos_stn_crying_idle" | "fist_pos_stn_crying_talk" | "fist_pos_stn_dance_idle" | "fist_pos_stn_dance2_idle" | "fist_pos_stn_dance4_idle" | "fist_pos_stn_distract_idle" | "fist_pos_stn_drink_idle_rand_1" | "fist_pos_stn_drink_idle" | "fist_pos_stn_drink_talk" | "fist_pos_stn_drunken_idle" | "fist_pos_stn_eatsuop_idle" | "fist_pos_stn_eatsuop_talk" | "fist_pos_stn_fishing_idle_rand_1" | "fist_pos_stn_fishing_idle" | "fist_pos_stn_florist_idle_rand_1" | "fist_pos_stn_florist_idle_rand_2" | "fist_pos_stn_florist_idle" | "fist_pos_stn_florist_talk" | "fist_pos_stn_gang_idle" | "fist_pos_stn_getherhands_idle_rand_1" | "fist_pos_stn_getherhands_idle" | "fist_pos_stn_getherhands_talk" | "fist_pos_stn_guitarist_idle" | "fist_pos_stn_guitarist_talk" | "fist_pos_stn_handsback_idle_rand_1" | "fist_pos_stn_handsback_idle_rand_2" | "fist_pos_stn_handsback_idle_rand_3" | "fist_pos_stn_handsback_idle" | "fist_pos_stn_handsback_talk" | "fist_pos_stn_hurray_idle" | "fist_pos_stn_keeperflag_idle" | "fist_pos_stn_leanshovel_idle" | "fist_pos_stn_leanshovel_talk" | "fist_pos_stn_liabilities_idle_rand_1" | "fist_pos_stn_liabilities_idle" | "fist_pos_stn_liabilities_talk" | "fist_pos_stn_lonely_idle" | "fist_pos_stn_materials_trader_idle" | "fist_pos_stn_model_a_idle" | "fist_pos_stn_oldman_cane_idle_rand_1" | "fist_pos_stn_oldman_cane_idle_rand_2" | "fist_pos_stn_oldman_cane_idle" | "fist_pos_stn_oldman_cane_talk" | "fist_pos_stn_onehand_relaxed_idle" | "fist_pos_stn_peep_idle" | "fist_pos_stn_peep_talk" | "fist_pos_stn_pharmacist_idle_rand_1" | "fist_pos_stn_pharmacist_idle_rand_2" | "fist_pos_stn_pharmacist_idle" | "fist_pos_stn_readbook_idle" | "fist_pos_stn_record_nd_idle" | "fist_pos_stn_relaxed_a_idle_rand_1" | "fist_pos_stn_relaxed_a_idle_rand_2" | "fist_pos_stn_relaxed_a_idle" | "fist_pos_stn_relaxed_b_idle_rand_1" | "fist_pos_stn_relaxed_b_idle_rand_2" | "fist_pos_stn_relaxed_b_idle" | "fist_pos_stn_relaxed_c_idle_rand_2" | "fist_pos_stn_relaxed_c_idle" | "fist_pos_stn_sdance_idle" | "fist_pos_stn_searching_idle_rand_1" | "fist_pos_stn_searching_idle" | "fist_pos_stn_searching_talk" | "fist_pos_stn_shy_idle" | "fist_pos_stn_sick_searching_idle_rand_1" | "fist_pos_stn_sick_searching_idle_rand_2" | "fist_pos_stn_sick_searching_idle" | "fist_pos_stn_sick_searching_talk" | "fist_pos_stn_singing_idle" | "fist_pos_stn_soldier_archer_idle_rand_1" | "fist_pos_stn_soldier_archer_idle_rand_2" | "fist_pos_stn_soldier_archer_idle_talk" | "fist_pos_stn_soldier_archer_idle" | "fist_pos_stn_soldier_archer_talk" | "fist_pos_stn_soldier_general_idle" | "fist_pos_stn_soldier_general_talk" | "fist_pos_stn_soldier_guard_idle" | "fist_pos_stn_soldier_guard_talk" | "fist_pos_stn_soldier_mercenary_idle" | "fist_pos_stn_stabler_idle" | "fist_pos_stn_stumble_idle" | "fist_pos_stn_stumble_talk" | "fist_pos_stn_sweat_idle" | "fist_pos_stn_talking_idle" | "fist_pos_stn_telescope_talk" | "fist_pos_stn_thinking_idle" | "fist_pos_stn_thinking_talk" | "fist_pos_stn_vomit_idle" | "fist_pos_sunbed_a" | "fist_pos_sunbed_b" | "fist_pos_vendor_idle_rand_1" | "fist_pos_vendor_idle_rand_2" | "fist_pos_vendor_idle_rand_3" | "fist_pos_vendor_idle_rand_4" | "fist_pos_vendor_idle_rand_5" | "fist_pos_vendor_idle" | "freefall" | "galleon" | "ge_giant" | "gliding_balloon_event" | "gliding_balloon_fast" | "gliding_balloon_sliding" | "gliding_balloon_slow" | "gliding_balloon" | "gliding_board_fast" | "gliding_board_sliding" | "gliding_board_slow" | "gliding_board" | "gliding_broom_fast" | "gliding_broom_sliding" | "gliding_broom_slow" | "gliding_broom" | "gliding_carpet_fast" | "gliding_carpet_sliding" | "gliding_carpet_slow" | "gliding_carpet" | "gliding_eagle_fast" | "gliding_eagle_sliding" | "gliding_eagle_slow" | "gliding_eagle" | "gliding_fast" | "gliding_hot_air_balloon_fast" | "gliding_hot_air_balloon_sliding" | "gliding_hot_air_balloon_slow" | "gliding_hot_air_balloon" | "gliding_panda_fast" | "gliding_panda_sliding" | "gliding_panda_slow" | "gliding_panda" | "gliding_rocket_fast" | "gliding_rocket_sliding" | "gliding_rocket_slow" | "gliding_rocket" | "gliding_sliding" | "gliding_slow" | "gliding_umbrella_fast" | "gliding_umbrella_sliding" | "gliding_umbrella_slow" | "gliding_umbrella" | "gliding_wing_fast" | "gliding_wing_sliding" | "gliding_wing_slow" | "gliding_wing" | "gliding" | "gondola" | "horse_ac_gliding_idle" | "horse_ac_gliding_left" | "horse_ac_gliding_right" | "horse_ba_carrot" | "horse_ba_relaxed_idle_stop" | "horse_ba_relaxed_idle" | "horse_co_sk_jousting" | "horse_em_jump_in_place" | "horse_mo_jump_f_land" | "horse_mo_jump_l_land" | "horse_mo_jump_l_start" | "horse_mo_jump_r_land" | "horse_mo_jump_r_start" | "horse_mo_normal_run_b" | "horse_mo_normal_run_f_lturn" | "horse_mo_normal_run_f_rturn" | "horse_mo_normal_run_f" | "horse_mo_normal_run_l" | "horse_mo_normal_run_r" | "horse_mo_normal_rundownhill" | "horse_mo_normal_runuphill" | "horse_mo_normal_sprint_f_lturn" | "horse_mo_normal_sprint_f_rturn" | "horse_mo_normal_sprint_f" | "horse_mo_normal_walk_f" | "horse_mo_normal_walk_fl" | "horse_mo_normal_walk_fr" | "horse_mo_normal_walk_l" | "horse_mo_normal_walk_r" | "horse_mo_relaxed_idletorun_f" | "horse_mo_relaxed_runtoidle_f" | "idle" | "lavacar" | "lion_ba_relaxed_idle" | "lion_mo_jump_f_land" | "lion_mo_jump_f_start" | "lion_mo_jump_l_start" | "lion_mo_jump_r_land" | "lion_mo_jump_r_start" | "lion_mo_normal_run_b" | "lion_mo_normal_run_f_lturn" | "lion_mo_normal_run_f_rturn" | "lion_mo_normal_run_f" | "lion_mo_normal_run_l" | "lion_mo_normal_run_r" | "lion_mo_normal_sprint_f_rturn" | "lion_mo_normal_sprint_f" | "lion_mo_normal_walk_b" | "lion_mo_normal_walk_f" | "lion_mo_normal_walk_fr" | "lion_mo_normal_walk_l" | "lion_mo_normal_walk_r" | "lion_mo_relaxed_idletorun_f" | "lion_mo_relaxed_runtoidle_f" | "loginstage_class_abyssal_end" | "loginstage_class_abyssal_idle" | "loginstage_class_abyssal_stop" | "loginstage_class_abyssal" | "loginstage_class_assassin_idle" | "loginstage_class_assassin_stop" | "loginstage_class_assassin" | "loginstage_class_healer_end" | "loginstage_class_healer_idle" | "loginstage_class_healer_stop" | "loginstage_class_healer" | "loginstage_class_madness_end" | "loginstage_class_madness_idle" | "loginstage_class_madness_stop" | "loginstage_class_madness" | "loginstage_class_melee_end" | "loginstage_class_melee_idle" | "loginstage_class_melee_stop" | "loginstage_class_melee" | "loginstage_class_pleasure_end" | "loginstage_class_pleasure_idle" | "loginstage_class_pleasure_stop" | "loginstage_class_pleasure" | "loginstage_class_ranger_end" | "loginstage_class_ranger_idle" | "loginstage_class_ranger_stop" | "loginstage_class_ranger" | "loginstage_class_sorcerer_end" | "loginstage_class_sorcerer_idle" | "loginstage_class_sorcerer_stop" | "loginstage_class_sorcerer" | "loginstage_tribe_select" | "music_ba_combat_idle" | "music_co_sk_contrabass_cast" | "music_co_sk_contrabass_idle" | "music_co_sk_contrabass_start" | "music_co_sk_drum_cast" | "music_co_sk_drum_launch_2_mub" | "music_co_sk_drum_launch_2" | "music_co_sk_drum_launch" | "music_co_sk_drum_s" | "music_co_sk_drum_start" | "music_co_sk_drum" | "music_co_sk_harp_cast_2" | "music_co_sk_harp_idle_2" | "music_co_sk_lute_cast_2" | "music_co_sk_lute_cast_3" | "music_co_sk_lute_cast_4" | "music_co_sk_lute_cast_immortal" | "music_co_sk_lute_cast_mub" | "music_co_sk_lute_cast" | "music_co_sk_lute_launch_2_mub" | "music_co_sk_lute_launch_2" | "music_co_sk_lute_launch_mub" | "music_co_sk_lute_launch" | "music_co_sk_lute_start" | "music_co_sk_oregol_cast" | "music_co_sk_oregol_start" | "music_co_sk_pipe_cast_2" | "music_co_sk_pipe_cast_3_mub" | "music_co_sk_pipe_cast_3" | "music_co_sk_pipe_cast_4" | "music_co_sk_pipe_cast_immortal" | "music_co_sk_pipe_cast" | "music_co_sk_pipe_launch_2_mub" | "music_co_sk_pipe_launch_2" | "music_co_sk_pipe_launch_mub" | "music_co_sk_pipe_start" | "music_co_sk_sit_down_cello_cast" | "music_co_sk_sit_down_cello_idle" | "music_co_sk_sit_down_cello_start" | "music_co_sk_sit_down_drum_cast" | "music_co_sk_sit_down_drum_start" | "music_co_sk_sit_down_piano_cast" | "music_co_sk_sit_down_piano_start" | "music_co_sk_sitground_lute_cast" | "music_co_sk_string_cast" | "music_co_sk_string_idle" | "music_co_sk_violin_cast" | "music_co_sk_violin_start" | "none" | "onehand_ac_holster_side_l_mub" | "onehand_ac_holster_side_l_ub" | "onehand_ac_holster_side_l" | "onehand_ba_combat_idle_rand_1" | "onehand_ba_combat_idle_rand_2" | "onehand_ba_combat_idle_rand_3" | "onehand_ba_combat_idle_rand_4" | "onehand_ba_combat_idle_rand_5" | "onehand_ba_combat_idle" | "onehand_ba_idle_swim" | "onehand_ba_stealth_idle" | "onehand_co_attack_l_blunt_2_mub" | "onehand_co_attack_l_blunt_2" | "onehand_co_attack_l_blunt_mub" | "onehand_co_attack_l_blunt" | "onehand_co_attack_l_pierce_2_mub" | "onehand_co_attack_l_pierce_2" | "onehand_co_attack_l_pierce_mub" | "onehand_co_attack_l_pierce" | "onehand_co_attack_l_slash_2_mub" | "onehand_co_attack_l_slash_2" | "onehand_co_attack_l_slash_mub" | "onehand_co_attack_l_slash" | "onehand_co_attack_r_blunt_2" | "onehand_co_attack_r_blunt_mub" | "onehand_co_attack_r_blunt" | "onehand_co_attack_r_pierce_2_mub" | "onehand_co_attack_r_pierce_mub" | "onehand_co_attack_r_pierce" | "onehand_co_attack_r_slash_mub" | "onehand_co_attack_r_slash" | "onehand_co_horse_attack_l_slash" | "onehand_co_horse_attack_r_slash" | "onehand_co_sk_fastattack_1_mub" | "onehand_co_sk_fastattack_1" | "onehand_co_sk_fastattack_2" | "onehand_co_sk_fastattack_3_mub" | "onehand_co_sk_fastattack_3" | "onehand_co_sk_fastattack_4" | "onehand_co_sk_impregnable_mub" | "onehand_co_sk_impregnable" | "onehand_co_sk_shielddefense" | "onehand_co_sk_shieldpush_mub" | "onehand_co_sk_shieldthrow_launch_mub" | "onehand_co_sk_shieldthrow_launch" | "onehand_co_sk_shieldwield_diff_mub" | "onehand_co_sk_shieldwield_diff" | "onehand_co_sk_shieldwield_mub" | "onehand_co_sk_streakattack_1_mub" | "onehand_co_sk_streakattack_1" | "onehand_co_sk_streakattack_12" | "onehand_co_sk_streakattack_2_mub" | "onehand_co_sk_streakattack_2" | "onehand_co_sk_streakattack_3_diff_mub" | "onehand_co_sk_streakattack_3_diff" | "onehand_co_sk_streakattack_3_mub" | "onehand_co_sk_streakattack_3" | "onehand_co_sk_swim_cast" | "onehand_co_sk_swim_fastattack_1_ub" | "onehand_co_sk_swim_fastattack_2_ub" | "onehand_co_sk_swim_fastattack_3_ub" | "onehand_co_sk_swim_fastattack_4_ub" | "onehand_co_sk_swim_impregnable_ub" | "onehand_co_sk_swim_shieldpush_ub" | "onehand_co_sk_swim_shieldthrow_cast" | "onehand_co_sk_swim_shieldthrow_launch" | "onehand_co_sk_swim_shieldwield_ub" | "onehand_co_sk_swim_streakattack_1_ub" | "onehand_co_sk_swim_streakattack_2_ub" | "onehand_co_sk_swim_streakattack_3_ub" | "onehand_co_sk_swim_throwdagger_ub" | "onehand_co_sk_swim_weapon_blunt_3_cast_ub" | "onehand_co_sk_swim_weapon_blunt_3_launch_ub" | "onehand_co_sk_swim_weapon_blunt_ub" | "onehand_co_sk_swim_weapon_pierce_2_ub" | "onehand_co_sk_swim_weapon_pierce_ub" | "onehand_co_sk_swim_weapon_slash_3_ub" | "onehand_co_sk_swim_weapon_slash_ub" | "onehand_co_sk_throw" | "onehand_co_sk_throwdagger_mub" | "onehand_co_sk_weapon_blunt_2_diff_mub" | "onehand_co_sk_weapon_blunt_2_diff2_mub" | "onehand_co_sk_weapon_blunt_2_diff2" | "onehand_co_sk_weapon_blunt_2_mub" | "onehand_co_sk_weapon_blunt_2" | "onehand_co_sk_weapon_blunt_3_cast_ub" | "onehand_co_sk_weapon_blunt_3_cast" | "onehand_co_sk_weapon_blunt_differ_mub" | "onehand_co_sk_weapon_blunt_differ" | "onehand_co_sk_weapon_blunt_mub" | "onehand_co_sk_weapon_blunt" | "onehand_co_sk_weapon_pierce_2" | "onehand_co_sk_weapon_pierce_mub" | "onehand_co_sk_weapon_pierce" | "onehand_co_sk_weapon_slash_2_mub" | "onehand_co_sk_weapon_slash_2" | "onehand_co_sk_weapon_slash_3_mub" | "onehand_co_sk_weapon_slash_3" | "onehand_co_sk_weapon_slash_differ_mub" | "onehand_co_sk_weapon_slash_differ" | "onehand_co_sk_weapon_slash_mub" | "onehand_co_sk_weapon_slash" | "onehand_co_swim_attack_l_blunt_ub" | "onehand_co_swim_attack_l_pierce_ub" | "onehand_co_swim_attack_l_slash_ub" | "onehand_co_swim_attack_r_pierce_ub" | "onehand_co_swim_attack_r_slash_ub" | "onehand_mo_combat_run_b" | "onehand_mo_combat_run_bl" | "onehand_mo_combat_run_br" | "onehand_mo_combat_run_f" | "onehand_mo_combat_run_fl" | "onehand_mo_combat_run_fr" | "onehand_mo_combat_run_l" | "onehand_mo_combat_run_r" | "onehand_mo_combat_sprint_run_b" | "onehand_mo_combat_sprint_run_bl" | "onehand_mo_combat_sprint_run_br" | "onehand_mo_combat_sprint_run_f" | "onehand_mo_combat_sprint_run_fl" | "onehand_mo_combat_sprint_run_fr" | "onehand_mo_combat_sprint_run_l" | "onehand_mo_combat_sprint_run_r" | "onehand_mo_jump_b_land" | "onehand_mo_jump_b_start" | "onehand_mo_jump_f_land" | "onehand_mo_jump_f_start" | "onehand_mo_jump_l_land" | "onehand_mo_jump_l_start" | "onehand_mo_jump_r_land" | "onehand_mo_jump_r_start" | "onehand_mo_swim_b" | "onehand_mo_swim_bl" | "onehand_mo_swim_br" | "onehand_mo_swim_f" | "onehand_mo_swim_fl" | "onehand_mo_swim_fr" | "onehand_mo_swim_l" | "onehand_mo_swim_r" | "onehand_re_combat_parry_mub" | "onehand_re_combat_parry" | "onehand_re_combat_shieldblock_mub" | "onehand_re_combat_shieldblock" | "onehand_re_dance" | "other" | "pangolin_mo_normal_run_f_lturn" | "pangolin_mo_normal_run_f_rturn" | "pangolin_mo_normal_rundownhill" | "pangolin_mo_normal_runuphill" | "pangolin_mo_normal_sprint_f" | "pangolin_mo_relaxed_idletorun_f" | "pangolin_mo_relaxed_runtoidle_f" | "propoise_jetski" | "robot_ba_relaxed_idle_rand_1" | "robot_ba_relaxed_idle" | "robot_mo_jump_f_land" | "robot_mo_jump_f_loop" | "robot_mo_jump_f_start" | "robot_mo_normal_run_b" | "robot_mo_normal_run_f_lturn" | "robot_mo_normal_run_f" | "robot_mo_normal_run_l" | "robot_mo_normal_run_r" | "robot_mo_normal_walk_f" | "robot_mo_relaxed_runtoidle_f" | "seabug_mo_jump_f_land" | "seabug_mo_jump_f_start" | "seabug_mo_normal_run_f" | "seabug_mo_normal_sprint_f" | "seabug_mo_relaxed_runtoidle_f" | "shotgun_ba_combat_idle" | "shotgun_ba_idle_swim" | "shotgun_bow_co_sk_cast_2" | "shotgun_bow_co_sk_cast_3" | "shotgun_bow_co_sk_cast_5" | "shotgun_bow_co_sk_cast_6" | "shotgun_bow_co_sk_cast_7" | "shotgun_bow_co_sk_cast_start_2" | "shotgun_bow_co_sk_cast_start_3" | "shotgun_bow_co_sk_cast_start_5" | "shotgun_bow_co_sk_cast_start_6" | "shotgun_bow_co_sk_cast_start_7" | "shotgun_bow_co_sk_cast_start" | "shotgun_bow_co_sk_high_cast_start_ub" | "shotgun_bow_co_sk_high_cast_start" | "shotgun_bow_co_sk_high_cast_ub" | "shotgun_bow_co_sk_high_cast" | "shotgun_bow_co_sk_high_launch_ub" | "shotgun_bow_co_sk_launch_2" | "shotgun_bow_co_sk_launch_3" | "shotgun_bow_co_sk_launch_5" | "shotgun_bow_co_sk_launch_6" | "shotgun_bow_co_sk_launch_7" | "shotgun_bow_co_sk_launch" | "shotgun_bow_co_sk_swim_cast_2_ub" | "shotgun_bow_co_sk_swim_cast_5_ub" | "shotgun_bow_co_sk_swim_cast_start_2_ub" | "shotgun_bow_co_sk_swim_cast_start_5_ub" | "shotgun_bow_co_sk_swim_launch_2_ub" | "shotgun_bow_co_sk_swim_launch_5_ub" | "shotgun_co_attack" | "shotgun_co_sk_cast_approach" | "shotgun_co_sk_cast_lightning" | "shotgun_co_sk_launch_approach" | "shotgun_co_sk_launch_demolish_ub" | "shotgun_co_sk_launch_demolish" | "shotgun_co_sk_launch_dodge_b" | "shotgun_co_sk_launch_dodge_bl" | "shotgun_co_sk_launch_dodge_br" | "shotgun_co_sk_launch_dodge_f" | "shotgun_co_sk_launch_dodge_fl" | "shotgun_co_sk_launch_dodge_fr" | "shotgun_co_sk_launch_dodge_l" | "shotgun_co_sk_launch_dodge_r" | "shotgun_co_sk_launch_earthquake_ub" | "shotgun_co_sk_launch_earthquake" | "shotgun_co_sk_launch_finish_ub" | "shotgun_co_sk_launch_finish" | "shotgun_co_sk_launch_infection" | "shotgun_co_sk_launch_jumpshot" | "shotgun_co_sk_launch_lightning" | "shotgun_co_sk_launch_notice_ub" | "shotgun_co_sk_launch_notice" | "shotgun_co_sk_launch_reload" | "shotgun_co_sk_launch_return" | "shotgun_co_sk_launch_revenge_ub" | "shotgun_co_sk_launch_revenge" | "shotgun_co_sk_launch_shoot_1" | "shotgun_co_sk_launch_shoot_2_ub" | "shotgun_co_sk_launch_shoot_2" | "shotgun_co_sk_launch_shout" | "shotgun_co_sk_swim_cast_approach_ub" | "shotgun_co_sk_swim_launch_approach_ub" | "shotgun_co_sk_swim_launch_dodge_bl" | "shotgun_co_sk_swim_launch_dodge_br" | "shotgun_co_sk_swim_launch_dodge_fl" | "shotgun_co_sk_swim_launch_earthquake_ub" | "shotgun_co_sk_swim_launch_extensive_ub" | "shotgun_co_sk_swim_launch_finish_ub" | "shotgun_co_sk_swim_launch_lightning_ub" | "shotgun_co_sk_swim_launch_revenge_ub" | "shotgun_mo_combat_run_b" | "shotgun_mo_combat_run_bl" | "shotgun_mo_combat_run_br" | "shotgun_mo_combat_run_f" | "shotgun_mo_combat_run_fl" | "shotgun_mo_combat_run_fr" | "shotgun_mo_combat_run_l" | "shotgun_mo_combat_run_r" | "shotgun_mo_combat_runtoidle_b" | "shotgun_mo_combat_runtoidle_f" | "shotgun_mo_combat_runtoidle_l" | "shotgun_mo_combat_runtoidle_r" | "shotgun_mo_jump_b_land" | "shotgun_mo_jump_f_land" | "shotgun_mo_jump_l_land" | "shotgun_mo_jump_s_end" | "shotgun_mo_swim_b" | "shotgun_mo_swim_bl" | "shotgun_mo_swim_br" | "shotgun_mo_swim_f" | "shotgun_mo_swim_fl" | "shotgun_mo_swim_fr" | "shotgun_mo_swim_l" | "shotgun_mo_swim_r" | "sled_ba_relaxed_idle" | "smallboat" | "speedcar" | "staff_ac_holster_staff_l_ub" | "staff_ac_holster_staff_l" | "staff_co_attack_2_mub" | "staff_co_attack_2" | "staff_co_attack_mub" | "standup_nw_back" | "standup_nw_stomach" | "submarine" | "twohand_ac_holster_back_r_mub" | "twohand_ac_holster_back_r_ub" | "twohand_ac_holster_back_r" | "twohand_ac_omizutori" | "twohand_ac_watergun" | "twohand_ba_combat_idle_rand_1" | "twohand_ba_combat_idle_rand_2" | "twohand_ba_combat_idle_rand_3" | "twohand_ba_combat_idle_rand_4" | "twohand_ba_combat_idle_rand_5" | "twohand_ba_combat_idle" | "twohand_ba_idle_swim" | "twohand_co_attack_2_mub" | "twohand_co_attack_2" | "twohand_co_attack_mub" | "twohand_co_attack" | "twohand_co_sk_fastattack_1_mub" | "twohand_co_sk_fastattack_3_mub" | "twohand_co_sk_streakattack_1_mub" | "twohand_co_sk_streakattack_1" | "twohand_co_sk_streakattack_2_mub" | "twohand_co_sk_streakattack_2" | "twohand_co_sk_streakattack_3_mub" | "twohand_co_sk_streakattack_3" | "twohand_co_sk_swim_fastattack_2_ub" | "twohand_co_sk_swim_fastattack_3_ub" | "twohand_co_sk_swim_fastattack_4_ub" | "twohand_co_sk_swim_streakattack_1_ub" | "twohand_co_sk_swim_streakattack_2_ub" | "twohand_co_sk_swim_streakattack_3_ub" | "twohand_co_sk_swim_weapon_blunt_2_ub" | "twohand_co_sk_swim_weapon_blunt_3_cast_ub" | "twohand_co_sk_swim_weapon_blunt_3_launch_ub" | "twohand_co_sk_swim_weapon_blunt_ub" | "twohand_co_sk_swim_weapon_pierce_2_ub" | "twohand_co_sk_swim_weapon_pierce_ub" | "twohand_co_sk_swim_weapon_slash_2_ub" | "twohand_co_sk_swim_weapon_slash_3_ub" | "twohand_co_sk_weapon_blunt_2_diff_mub" | "twohand_co_sk_weapon_blunt_2_diff" | "twohand_co_sk_weapon_blunt_2_diff2_mub" | "twohand_co_sk_weapon_blunt_2_diff2" | "twohand_co_sk_weapon_blunt_2_mub" | "twohand_co_sk_weapon_blunt_2" | "twohand_co_sk_weapon_blunt_3_cast" | "twohand_co_sk_weapon_blunt_3_launch" | "twohand_co_sk_weapon_blunt_differ_mub" | "twohand_co_sk_weapon_blunt_differ" | "twohand_co_sk_weapon_blunt_mub" | "twohand_co_sk_weapon_blunt" | "twohand_co_sk_weapon_pierce_2_mub" | "twohand_co_sk_weapon_pierce_2" | "twohand_co_sk_weapon_pierce_mub" | "twohand_co_sk_weapon_slash_2_mub" | "twohand_co_sk_weapon_slash_2" | "twohand_co_sk_weapon_slash_3_mub" | "twohand_co_sk_weapon_slash_3" | "twohand_co_sk_weapon_slash_differ_mub" | "twohand_co_sk_weapon_slash_differ" | "twohand_co_sk_weapon_slash_mub" | "twohand_co_sk_weapon_slash" | "twohand_mo_combat_runtoidle_b" | "twohand_mo_combat_runtoidle_f" | "twohand_mo_combat_runtoidle_l" | "twohand_mo_combat_runtoidle_r" | "twohand_mo_jump_s_end" | "twohand_mo_jump_walk_b_land" | "twohand_mo_jump_walk_l_land" | "twohand_mo_jump_walk_r_land" | "twohand_mo_normal_walk_fl" | "twohand_mo_normal_walk_fr" | "twohand_mo_normal_walk_r" | "twohand_mo_swim_b" | "twohand_mo_swim_f" | "twohand_mo_swim_fr" | "twohand_mo_swim_l" | "twohand_mo_swim_r" | "twohand_re_combat_critical" | "twohand_re_combat_hit_l_mub" | "twohand_re_combat_hit_mub" | "twohand_re_combat_hit_r_mub" | "twohand_re_combat_hit" | "twohand_re_combat_parry" | "twoswords_co_sk_dashpierce" | "twoswords_co_sk_dashslash" | "twoswords_co_sk_fastattack_1_mub" | "twoswords_co_sk_fastattack_1" | "twoswords_co_sk_fastattack_2_mub" | "twoswords_co_sk_fastattack_2" | "twoswords_co_sk_fastattack_3_mub" | "twoswords_co_sk_fastattack_3" | "twoswords_co_sk_fastattack_4_mub" | "twoswords_co_sk_fastattack_4" | "twoswords_co_sk_hackattack_1" | "twoswords_co_sk_hackattack_2" | "twoswords_co_sk_hackattack_3" | "twoswords_co_sk_hackattack_4" | "twoswords_co_sk_jumpattack_2" | "twoswords_co_sk_jumpattack" | "twoswords_co_sk_piece_1_mub" | "twoswords_co_sk_piece_1" | "twoswords_co_sk_piece_2" | "twoswords_co_sk_piece_3_mub" | "twoswords_co_sk_piece_3" | "twoswords_co_sk_streakattack_1_mub" | "twoswords_co_sk_streakattack_1" | "twoswords_co_sk_streakattack_2" | "twoswords_co_sk_streakattack_3_mub" | "twoswords_co_sk_streakattack_3" | "twoswords_co_sk_swim_dashslash_ub" | "twoswords_co_sk_swim_fastattack_1_ub" | "twoswords_co_sk_swim_fastattack_2_ub" | "twoswords_co_sk_swim_fastattack_4_ub" | "twoswords_co_sk_swim_fastattack_4" | "twoswords_co_sk_swim_hackattack_1_ub" | "twoswords_co_sk_swim_hackattack_2_ub" | "twoswords_co_sk_swim_hackattack_3_ub" | "twoswords_co_sk_swim_hackattack_4_ub" | "twoswords_co_sk_swim_jumpattack_2_ub" | "twoswords_co_sk_swim_jumpattack_ub" | "twoswords_co_sk_swim_leapattack_ub" | "twoswords_co_sk_swim_piece_1_ub" | "twoswords_co_sk_swim_piece_2_ub" | "twoswords_co_sk_swim_piece_3_ub" | "twoswords_co_sk_swim_streakattack_1_ub" | "twoswords_co_sk_swim_streakattack_2_ub" | "twoswords_co_sk_swim_throwdagger_ub" | "twoswords_co_sk_swim_weapon_pierce_ub" | "twoswords_co_sk_swim_weapon_slash_3_ub" | "twoswords_co_sk_swim_weapon_slash_ub" | "twoswords_co_sk_throwdagger_mub" | "twoswords_co_sk_throwdagger" | "twoswords_co_sk_turnslash" | "twoswords_co_sk_weapon_blunt_differ_mub" | "twoswords_co_sk_weapon_blunt_differ" | "twoswords_co_sk_weapon_blunt_mub" | "twoswords_co_sk_weapon_blunt" | "twoswords_co_sk_weapon_pierce_mub" | "twoswords_co_sk_weapon_pierce" | "twoswords_co_sk_weapon_slash_3_mub" | "twoswords_co_sk_weapon_slash_3" | "twoswords_co_sk_weapon_slash_differ_mub" | "twoswords_co_sk_weapon_slash_mub" | "twoswords_co_sk_weapon_slash" | "wildboar_mo_normal_run_f" | "wildboar_mo_normal_sprint_f" | "wildboar_mo_relaxed_idletorun_f" | "wildboar_mo_relaxed_runtoidle_f" | "wyvern_ac_coin_launch" | "wyvern_ac_gliding_idle" | "wyvern_ba_relaxed_idle" | "wyvern_mo_normal_run_f"
Method: SetCustomizingPreviewCloth
(method) ModelView:SetCustomizingPreviewCloth(index: number)
Sets the custom preview cloth index.
Method: SetCustomizingPupilColor
(method) ModelView:SetCustomizingPupilColor(r: number, g: number, b: number, range: `PR_BOTH`|`PR_LEFT`|`PR_RIGHT`)
Sets the custom pupil color for a specified range.
@param
r— (min:0, max:255)@param
g— (min:0, max:255)@param
b— (min:0, max:255)-- api/X2CustomizingUnit range: | `PR_BOTH` | `PR_LEFT` | `PR_RIGHT`
Method: SetSmile
(method) ModelView:SetSmile(smile: boolean)
Enables/Disables smiling for the ModelView.
@param
smile— (default:false)
Method: SetTextureSize
(method) ModelView:SetTextureSize(width: number, height: number)
Sets the texture
widthandheightof the ModelView.
Method: SetRotationX
(method) ModelView:SetRotationX(angle: number)
@param
angle— in degrees. (default:0)
Method: SetRotation
(method) ModelView:SetRotation(angle: number)
Sets the rotation
anglefor the ModelView.@param
angle— in degrees. (default:0)
Method: SetModelViewExtent
(method) ModelView:SetModelViewExtent(width: number, height: number)
Sets the extent
widthandheightof the ModelView.
Method: ShowItem
(method) ModelView:ShowItem(itemType: number)
-> success: boolean
2. initModel: boolean
Shows an item on the model. Some items can overwrite the model.
@return
success@return
initModel— do i need to init the model true or false
Method: ToggleCosplayEquipped
(method) ModelView:ToggleCosplayEquipped(equipped: boolean)
Enables/Disables cosplay
equippedfor the ModelView.@param
equipped— (default:true)
Method: StopAnimation
(method) ModelView:StopAnimation()
Stops the animation for the ModelView.
Method: UpdateDyeColor
(method) ModelView:UpdateDyeColor(r: number, g: number, b: number)
Updates the dye color for dyeable cosplay items.
@param
r— (min:0, max:255)@param
g— (min:0, max:255)@param
b— (min:0, max:255)
Method: UnequipItemSlot
(method) ModelView:UnequipItemSlot(itemSlot: `ES_ARMS`|`ES_BACKPACK`|`ES_BACK`|`ES_BEARD`|`ES_BODY`...(+27))
Unequips an item from the specified slot.
ModelView:ApplyModelafter is required.-- api/X2Equipment itemSlot: | `ES_ARMS` | `ES_BACK` | `ES_BACKPACK` | `ES_BEARD` | `ES_BODY` | `ES_CHEST` | `ES_COSPLAY` | `ES_COSPLAYLOOKS` | `ES_EAR_1` | `ES_EAR_2` | `ES_FACE` | `ES_FEET` | `ES_FINGER_1` | `ES_FINGER_2` | `ES_GLASSES` | `ES_HAIR` | `ES_HANDS` | `ES_HEAD` | `ES_HORNS` | `ES_INVALID` | `ES_LEGS` | `ES_MAINHAND` | `ES_MUSICAL` | `ES_NECK` | `ES_OFFHAND` | `ES_RACE_COSPLAY` | `ES_RACE_COSPLAYLOOKS` | `ES_RANGED` | `ES_TAIL` | `ES_UNDERPANTS` | `ES_UNDERSHIRT` | `ES_WAIST`
Method: SetCustomizingPupil
(method) ModelView:SetCustomizingPupil(index: number, range: `PR_BOTH`|`PR_LEFT`|`PR_RIGHT`)
Sets the custom pupil index for a specified range.
-- api/X2CustomizingUnit range: | `PR_BOTH` | `PR_LEFT` | `PR_RIGHT`
Method: SetModelViewCoords
(method) ModelView:SetModelViewCoords(x: number, y: number, w: number, h: number)
Sets the coords of the ModelView.
@param
x— origin bottom right@param
y— origin bottom right@param
w— width of the model@param
h— height of the model
Method: SetIngameShopCamMode
(method) ModelView:SetIngameShopCamMode(ingameShop: boolean)
Sets the in-game shop mode for the ModelView.
Method: SetCustomizingTail
(method) ModelView:SetCustomizingTail(index: number)
Sets the custom tail index.
Method: SetCustomizingSkinColor
(method) ModelView:SetCustomizingSkinColor(index: number)
Sets the custom skin color index.
Method: SetCustomizingScar
(method) ModelView:SetCustomizingScar(index: number, x: number, y: number, scale: number, rotate: number, weight: number)
Sets the custom scar parameters.
@param
weight— (min:0, max:1)
Method: SetModelViewBackground
(method) ModelView:SetModelViewBackground(path: string, key?: string)
Sets the background of the ModelView.
ModelView:SetDisableColorGradingrequired to prevent flashing.widget:SetModelViewBackground("ui/itemshop.dds", "character_bg") widget:SetDisableColorGrading(true)
Method: SetCustomizingTattoo
(method) ModelView:SetCustomizingTattoo(index: number, weight: number)
Sets the custom tattoo index and weight.
@param
weight— (min:0, max:1)
Method: SetEquipSlotFromCharacter
(method) ModelView:SetEquipSlotFromCharacter(index: `ES_ARMS`|`ES_BACKPACK`|`ES_BACK`|`ES_BEARD`|`ES_BODY`...(+27))
Sets the equipment from a character slot to the current model.
-- api/X2Equipment index: | `ES_ARMS` | `ES_BACK` | `ES_BACKPACK` | `ES_BEARD` | `ES_BODY` | `ES_CHEST` | `ES_COSPLAY` | `ES_COSPLAYLOOKS` | `ES_EAR_1` | `ES_EAR_2` | `ES_FACE` | `ES_FEET` | `ES_FINGER_1` | `ES_FINGER_2` | `ES_GLASSES` | `ES_HAIR` | `ES_HANDS` | `ES_HEAD` | `ES_HORNS` | `ES_INVALID` | `ES_LEGS` | `ES_MAINHAND` | `ES_MUSICAL` | `ES_NECK` | `ES_OFFHAND` | `ES_RACE_COSPLAY` | `ES_RACE_COSPLAYLOOKS` | `ES_RANGED` | `ES_TAIL` | `ES_UNDERPANTS` | `ES_UNDERSHIRT` | `ES_WAIST`
Method: SetDisableColorGrading
(method) ModelView:SetDisableColorGrading(disable: boolean)
Disables color grading to prevent flickering when using
ModelView:SetModelViewBackground.@param
disable— (default:false)
Method: SetFreeze
(method) ModelView:SetFreeze(isStop: boolean)
Sets
isStopfor the ModelView.
Method: SetFov
(method) ModelView:SetFov(angle: number)
Sets the fov
anglefor the ModelView.@param
angle— in degrees (default:20)
Method: ZoomInOut
(method) ModelView:ZoomInOut(yAmt: number)
Zooms in/out
yAmtthe model for the ModelView.
Method: PayBeautyShop
(method) ModelView:PayBeautyShop()
Processes payment for the beauty shop.
Method: IsFrozen
(method) ModelView:IsFrozen()
-> frozen: boolean
Returns a boolean
frozenindicating if the model is frozen for ModelView.
Method: GetCustomEyebrow
(method) ModelView:GetCustomEyebrow()
-> number|nil
Retrieves the custom eyebrow index.
Method: GetCustomEyebrowColor
(method) ModelView:GetCustomEyebrowColor()
-> red: number
2. green: number
3. blue: number
Retrieves the custom eyebrow color.
@return
red— (min:0, max:255, default:0)@return
green— (min:0, max:255, default:0)@return
blue— (min:0, max:255, default:0)
Method: GetCustomDeco
(method) ModelView:GetCustomDeco()
-> index: number|nil
2. weight: number|nil
Retrieves the custom decoration index and weight.
@return
index@return
weight— (min:0, max:1)
Method: GetCustomBodyNormal
(method) ModelView:GetCustomBodyNormal()
-> index: number|nil
2. weight: number|nil
Retrieves the custom body normal index and weight.
@return
index@return
weight— (min:0, max:1)
Method: EquipItem
(method) ModelView:EquipItem(itemType: number)
Equips the
itemTypeon to the model for the ModelView. stops any playing animation.
Method: GetCustomFaceDiffuse
(method) ModelView:GetCustomFaceDiffuse()
-> nil
Retrieves the custom face diffuse index.
Method: GetCustomHair
(method) ModelView:GetCustomHair()
-> number|table|nil
Retrieves the custom hair data.
Method: GetCustomFaceNormal
(method) ModelView:GetCustomFaceNormal()
-> index: number|nil
2. weight: number|nil
Retrieves the custom face normal index and weight.
@return
index@return
weight— (min:0, max:1)
Method: GetCustomHorn
(method) ModelView:GetCustomHorn()
-> number|nil
Retrieves the custom horn index.
Method: GetCustomHairColor
(method) ModelView:GetCustomHairColor()
-> customHairColor: number|CustomHairColor|nil
Retrieves the custom hair color. See: CustomHairColor
Method: GetCustomHornColor
(method) ModelView:GetCustomHornColor()
-> hornColor: number|nil
Retrieves the custom horn color index.
Method: EquipCostume
(method) ModelView:EquipCostume(itemType: number, itemGrade: `0`|`10`|`11`|`12`|`1`...(+8), r: number, g: number, b: number)
Equips a costume item on the model with specified color.
@param
r— (min:0, max:255)@param
g— (min:0, max:255)@param
b— (min:0, max:255)itemGrade: | `0` -- NONE | `1` -- BASIC | `2` -- GRAND | `3` -- RARE | `4` -- ARCANE | `5` -- HEROIC | `6` -- UNIQUE | `7` -- CELESTIAL | `8` -- DIVNE | `9` -- EPIC | `10` -- LEGENDARY | `11` -- MYTHIC | `12` -- ETERNAL
Method: ApplyPresetParam
(method) ModelView:ApplyPresetParam(part: number, index: number)
Applies a preset parameter to a specific part of the model.
Method: AddRotationX
(method) ModelView:AddRotationX(angle: number)
@param
angle— in degrees.
Method: AddRotation
(method) ModelView:AddRotation(angle: number)
Adds rotation
angleto the ModelView. positive is left negative is right.@param
angle— in degrees.
Method: AddModelPosZ
(method) ModelView:AddModelPosZ(offset: number)
Method: ClearModel
(method) ModelView:ClearModel()
Clears the model for the ModelView.
Method: AdjustCameraPos
(method) ModelView:AdjustCameraPos(offsetX: number, offsetY: number, offsetZ: number)
Adjusts the cameras position for the ModelView.
@param
offsetX— center@param
offsetY— zoom@param
offsetZ— height
Method: ApplyCustomizerParamToUnit
(method) ModelView:ApplyCustomizerParamToUnit()
Applies customizer parameters to the unit in the ModelView.
Method: AdjustCameraPosToModel
(method) ModelView:AdjustCameraPosToModel(offsetY: number, offsetZ: number)
Adjusts the camera position relative to the model in the ModelView.
Method: ApplyModelByDyeingItem
(method) ModelView:ApplyModelByDyeingItem(itemType: number)
Method: ApplyModel
(method) ModelView:ApplyModel()
Applies the model to the ModelView.
Method: ModifyFaceParamValue
(method) ModelView:ModifyFaceParamValue(index: number, weight: number)
Modifies the value of a face parameter.
@param
weight— (min:0, max:1)
Method: GetCustomLipColor
(method) ModelView:GetCustomLipColor()
-> red: number
2. green: number
3. blue: number
Retrieves the custom lip color.
@return
red— (min:0, max:255, default:0)@return
green— (min:0, max:255, default:0)@return
blue— (min:0, max:255, default:0)
Method: GetCustomPreviewCloth
(method) ModelView:GetCustomPreviewCloth()
-> number|nil
Retrieves the custom preview cloth index.
Method: GetSelectedPresetIndex
(method) ModelView:GetSelectedPresetIndex(part: number)
-> nil
Retrieves the selected preset index for a specific part.
Method: GetTwoToneHairStatus
(method) ModelView:GetTwoToneHairStatus()
-> firstWidth: number|nil
2. secondWidth: number|nil
Retrieves the two-tone hair status.
@return
firstWidth— Dye Length. (min:0, max:1)@return
secondWidth— Highlights. (min:0, max:1)
Method: GetScarStatus
(method) ModelView:GetScarStatus()
-> info: table|nil
Retrieves the scar status of the model.
Method: GetRotationX
(method) ModelView:GetRotationX()
-> angle: number
Method: GetRotation
(method) ModelView:GetRotation()
-> rotation: number
Returns
rotationfor the ModelView.@return
rotation— in degrees. (default:0)
Method: HasDiffWithClientUnit
(method) ModelView:HasDiffWithClientUnit()
-> diffWithClientUnit: boolean
Checks if the model, excluding equipment, differs from the client unit.
Method: InitBeautyShop
(method) ModelView:InitBeautyShop()
Initializes beauty shop mode.
Method: Init
(method) ModelView:Init(unit: "player"|"playerpet"|"playerpet1"|"playerpet2"|"slave"...(+153), createModel: boolean)
-> unknown: boolean
Initializes the ModelView with a unit and model creation option.
unit: | "player" | "target" | "targettarget" | "watchtarget" | "playerpet" -- mount/pet | "playerpet1" -- mount | "playerpet2" -- pet | "slave" | "team1" -- team = the current raid/can be co raid | "team2" | "team3" | "team4" | "team5" | "team6" | "team7" | "team8" | "team9" | "team10" | "team11" | "team12" | "team13" | "team14" | "team15" | "team16" | "team17" | "team18" | "team19" | "team20" | "team21" | "team22" | "team23" | "team24" | "team25" | "team26" | "team27" | "team28" | "team29" | "team30" | "team31" | "team32" | "team33" | "team34" | "team35" | "team36" | "team37" | "team38" | "team39" | "team40" | "team41" | "team42" | "team43" | "team44" | "team45" | "team46" | "team47" | "team48" | "team49" | "team50" | "team_1_1" | "team_1_2" | "team_1_3" | "team_1_4" | "team_1_5" | "team_1_6" | "team_1_7" | "team_1_8" | "team_1_9" | "team_1_10" | "team_1_11" | "team_1_12" | "team_1_13" | "team_1_14" | "team_1_15" | "team_1_16" | "team_1_17" | "team_1_18" | "team_1_19" | "team_1_20" | "team_1_21" | "team_1_22" | "team_1_23" | "team_1_24" | "team_1_25" | "team_1_26" | "team_1_27" | "team_1_28" | "team_1_29" | "team_1_30" | "team_1_31" | "team_1_32" | "team_1_33" | "team_1_34" | "team_1_35" | "team_1_36" | "team_1_37" | "team_1_38" | "team_1_39" | "team_1_40" | "team_1_41" | "team_1_42" | "team_1_43" | "team_1_44" | "team_1_45" | "team_1_46" | "team_1_47" | "team_1_48" | "team_1_49" | "team_1_50" | "team_2_1" | "team_2_2" | "team_2_3" | "team_2_4" | "team_2_5" | "team_2_6" | "team_2_7" | "team_2_8" | "team_2_9" | "team_2_10" | "team_2_11" | "team_2_12" | "team_2_13" | "team_2_14" | "team_2_15" | "team_2_16" | "team_2_17" | "team_2_18" | "team_2_19" | "team_2_20" | "team_2_21" | "team_2_22" | "team_2_23" | "team_2_24" | "team_2_25" | "team_2_26" | "team_2_27" | "team_2_28" | "team_2_29" | "team_2_30" | "team_2_31" | "team_2_32" | "team_2_33" | "team_2_34" | "team_2_35" | "team_2_36" | "team_2_37" | "team_2_38" | "team_2_39" | "team_2_40" | "team_2_41" | "team_2_42" | "team_2_43" | "team_2_44" | "team_2_45" | "team_2_46" | "team_2_47" | "team_2_48" | "team_2_49" | "team_2_50"
Method: InitCustomizerControl
(method) ModelView:InitCustomizerControl()
Initializes customizer controls for the ModelView.
Method: InitByModelRef
(method) ModelView:InitByModelRef(modelRef: number, race: "daru"|"dwarf"|"elf"|"fairy"|"firran"...(+5), gender: "female"|"male"|"none", butlerMode: boolean)
Initializes the ModelView with a model reference, race, gender, and butler mode.
race: | "daru" | "dwarf" | "elf" | "fairy" | "firran" | "harani" | "none" | "nuian" | "returned" | "warborn" gender: | "none" | "male" | "female"
Method: GetCustomMakeUp
(method) ModelView:GetCustomMakeUp()
-> index: number|nil
2. weight: number|nil
Retrieves the custom makeup index and weight.
@return
index@return
weight— (min:0, max:1)
Method: GetRace
(method) ModelView:GetRace()
-> raceId: `RACE_DARU`|`RACE_DWARF`|`RACE_ELF`|`RACE_FAIRY`|`RACE_FERRE`...(+5)
Returns the
raceIdfor the model of the ModelView.@return
raceId— (default:0)-- api/X2Unit raceId: | `RACE_DARU` -- 9 | `RACE_DWARF` -- 3 | `RACE_ELF` -- 4 | `RACE_FAIRY` -- 2 | `RACE_FERRE` -- 6 | `RACE_HARIHARAN` -- 5 | `RACE_NONE` -- 0 | `RACE_NUIAN` -- 1 | `RACE_RETURNED` -- 7 | `RACE_WARBORN` -- 8
Method: GetFaceTargetCurValue
(method) ModelView:GetFaceTargetCurValue(index: number)
-> faceTargetCurValue: number
Retrieves the current value for a face target parameter.
@return
faceTargetCurValue— (default:0)
Method: GetCustomScar
(method) ModelView:GetCustomScar()
-> index: number|nil
Retrieves the custom scar index.
Method: GetCustomPupilColor
(method) ModelView:GetCustomPupilColor(range: `PR_BOTH`|`PR_LEFT`|`PR_RIGHT`)
-> red: number
2. green: number
3. blue: number
Retrieves the custom pupil color for a specified eye.
@return
red— (min:0, max:255, default:0)@return
green— (min:0, max:255, default:0)@return
blue— (min:0, max:255, default:0)-- api/X2CustomizingUnit range: | `PR_BOTH` | `PR_LEFT` | `PR_RIGHT`
Method: GetCustomPupil
(method) ModelView:GetCustomPupil(range: `PR_BOTH`|`PR_LEFT`|`PR_RIGHT`)
-> index: number|nil
Retrieves the custom pupil index for a given range.
-- api/X2CustomizingUnit range: | `PR_BOTH` | `PR_LEFT` | `PR_RIGHT`
Method: GetGender
(method) ModelView:GetGender()
-> genderId: `GENDER_FEMALE`|`GENDER_MALE`|`GENDER_NONE`
Returns
genderfor the ModelView.@return
genderId— (default:0)-- api/X2Unit genderId: | `GENDER_FEMALE` -- 2 | `GENDER_MALE` -- 1 | `GENDER_NONE` -- 0
Method: GetCustomSkinColor
(method) ModelView:GetCustomSkinColor()
-> number|nil
Retrieves the custom skin color index.
Method: GetCustomTattoo
(method) ModelView:GetCustomTattoo()
-> index: number|nil
2. weight: number|nil
Retrieves the custom tattoo index and weight.
@return
index@return
weight— (min:0, max:1)
Method: GetCustomTail
(method) ModelView:GetCustomTail()
-> number|nil
Retrieves the custom tail index.
Method: GetCustomizingOddEyeUsable
(method) ModelView:GetCustomizingOddEyeUsable()
-> customizingOddEyeUsable: boolean
Checks if odd-eye customization is usable.
Method: GetCustomizingDecoColor
(method) ModelView:GetCustomizingDecoColor()
-> red: number
2. green: number
3. blue: number
Retrieves the custom decoration color.
@return
red— (min:0, max:255, default:0)@return
green— (min:0, max:255, default:0)@return
blue— (min:0, max:255, default:0)
Method: ZoomInOutBeautyShop
(method) ModelView:ZoomInOutBeautyShop(amount: `-1`|`0`|`1`|`2`)
Zooms in or out in beauty shop mode.
@param
amount— (default:2)widget:ZoomInOutBeautyShop(1) -- Set the default zoom. widget:SetHandler("OnWheelUp", function(self) self:ZoomInOutBeautyShop(-1) -- Set how much to change. end) widget:SetHandler("OnWheelDown", function(self) self:ZoomInOutBeautyShop(1) -- Set how much to change. end)amount: | `-1` -- FIRST | `0` -- SECOND | `1` -- THIRD | `2` -- FOURTH